It's not that PS3 doesn't have superior tech (okay, the GPU is slightly inferior, but that's it). It's just that Sony greatly overestimated the impact that this tech would have on the quality of games and thus the desirability of the console - so much so that not only did they think consumers would pay more for it, but that lost year would be inconsequential.
And that is partly due to the develop on PC, port to 360, port to PS3, that's not so much hurting the PS3, as it is showing the strength of the 360's ease of development.
The notion of a BR-less PS3 only makes sense when it's planned for right from the beginning. That means 1 year earlier launch, preparing devs earlier much earlier, and getting GT5P ready very soon so that PD's incredible art can be spun into a demonstration of superior tech.
Impossible. The company Sony was back then could never have pulled it off. GT:HD Concept was out early 2007, and that was a download so BluRay wasn't a factor. And it's not like they haven't been working on it since the earliest opportunity.
PS3's strategy for victory was so obvious. PS2 won because of userbase/mindshare, price, and software. Why Sony thought they could win without the first two and be lackadaisical on the third is beyond me.
I would like to make a few subtle changes here. In the U.S., the Xbox was already gaining both userbase and mindshare. SCEA was failing to see the value of SCEE's strategy and grossly neglected to introduce EyeToy, Buzz and Singstar when it mattered the most.
I agree that if they'd brought out something that was equivalent to the 360 at about the same time for an equal or smaller price point, they'd have sold more early on thanks to that mindshare. But then MS strength on the SDK/Software side, Live support and ease of development would have broughtt hem down, and then the innovation and the Wii would have hurt them.
The PS3 now is, and I know there are still plenty of people who disagree, hardware that can last quite a while. Sony needs to regain their software strength. They're doing a great job in keeping on bringing the Firmware up, now they need some killer software and bring the price down sufficiently. There's still time for that. Look at the PSP against the DS. A new machine from any company won't be able to compete with something that's been out and is a known quantity, but has been underused - there's already so much support in place, costs are down all across the board, etc.
Great software, and who knows, a killer peripheral.
We'll see what happens. In the meantime though, personally, out of the three platforms out there, I still think the PS3 is the best value even now. But the recent price cut of the 360, will have tipped the scale towards the 360 for a significant crowd I think, and it will be interesting to see if the Wii will reach a saturation point.
In Japan I hear LittleBigPlanet is going to come with a free DS3 (Shane on 1up) ... if true, that's going to be an interesting emulation of Wii Play, and a clever way to make sure at least the current PS3 installbase in Japan takes note of LBP.