Guilty Bystander
Newcomer
Oh God please tell me we're not going through this again...
Well you started it by saying it's CGI which it isn't.
Realtime videos and CGI are two entirely different things in my book.
Oh God please tell me we're not going through this again...
No you started it by coming in and mentioning how the "realtime" demos of Motorstorm and Killzone are something we should look at if we want to see "games" with nice smoke effects and such.Guilty Bystander said:Well you started it by saying it's CGI which it isn't.
Realtime videos and CGI are two entirely different things in my book.
Guilty Bystander said:Well you started it by saying it's CGI which it isn't.
Realtime videos and CGI are two entirely different things in my book.
To which i responded that those CGI videos should not be taken as example for next gen games, until we see real games that look like that, which still hasn't happened.
Now stop posting nonsense coated in sugar to make it look like you know what you're talking about, cause you don't.
NRP said:Well, okay . . . but why would you even waste time to argue such a ridiculously obvious point? Seriously, it seems like you're just trying to start (or continue) a PC vs console argument.
I know Killzone was only running 5fps but still it was realtime running on the alpha kit.
With Killzone they only showed that movie as what Killzone could look like in the future.
A little tip for you and the other ignorant CGI calling blokes.
Just because a realtime fragment isn't in-game doesn't mean it's CGI.
If that's CGI then 3Dmark, techdemo's etc. are all CGI then.
CGI are Computer Generated Images (hence CGI) being processed on for hours by large cluster servers that's nothing like realtime videos.
Guilty Bystander said:Sure I don't.
You don't even know what CGI is if it won't hit on the head that's why you still call it CGI videos.
Guilty Bystander said:Well you started it by saying it's CGI which it isn't.
Realtime videos and CGI are two entirely different things in my book.
The developer of killzone jon-bartz i believe said in an ign interview its only a representation of gameplay and that it is not infact real time but cgi . There is a cgi artist on the forum La-YOshi I believe is the spelling that has taken the time to explain why some things in the video could only be cgi . I sugest you take time to search for his posts and learn .
You obviously don't. And you wouldn't even have to if you read these pages well enough. These videos were proved as CGI a loooong time ago.
But if believing they're realtime makes you feel better, just ignore me.
Tedd Price of Incognito (developer of I-8)
Guilty Bystander said:Nope only the Killzone video was proved to be edited by a CGI company.
Read edited not fabricated.
Demonstration of the Blu-ray interactive capabilities, maybe?scooby_dooby said:Ya, I had like 30 minutes when I was like "Holy CRAP PS3 is amazing!!"
Then I was like...."wait a sec...I just watched spiderman the movie....with GT4 cars inlayed...wtf was that?"
lefizz said:A friends of mine actually worked in production on the PS3 Killzone video, and if you want to ask she work for a anmation production company not a game developer.
I found this years E3 very funny about an hour after everyone went mad over the Killzone vid in my job i got an email from my friend, she moved back to scotland a couple of years ago to say had i seen the Killzone video they had been working on. Up until that point everyone, me included thoughit was realtime. Sad really, if you actually looks at it in depth it is rather obvious it was all CG but the hype machine had by then taken off. Sony really are master of that. If one thing has put me off buying a PS3 and getting a 360 it was this whole incident. The fact then Sony never properly explain wat they were showing etc. is IMHO appalling. I mean there is generating hype for your next box fair enough and there is straight foward bullshit. Sony fall into the later camp as far as I am concerned.
Phil
Guilty Bystander said:Have a ball I'd say.
I know Killzone was only running 5fps but still it was realtime running on the alpha kit.
With Killzone they only showed that movie as what Killzone could look like in the future.
SynapticSignal said:if it was 5fps, then video edited to make 60 fps, this is NOT realtime
this is prerendered
so for the 60 fps you need a 1200% increase, I doubt that ps3 is 12x the beta kit, or with some optimizations, 10x
so I bet that killzone will have some huge graphical downgrade, and I guess a 30 locked fps
this can be feasible