The aim assist is basically upped to 11 in Single Player but its reduced considerably in the multiplayer.
yes. there is no "snap to enemy" in MP
The aim assist is basically upped to 11 in Single Player but its reduced considerably in the multiplayer.
Does this translate to MP too? Cos if it does, I really lost respect for all you console COD fans out there. You guys are playing a casual watered down COD. !
This game is one of my favorite MP games of all time. Better than MW2. ONLINE is great and makes me think Black Ops is going to be very good. Better than MW2
Actually Killzone 2 MP has aim assist as well & its very noticeable when you use Pistols or Shotgun, it even had "tap L1 to snap" if you used STA52...however this was patch after the 1.21 update.There is some degree of auto aim in MP and yes, COD is the most casual FPS you can play on consoles. They had to make that way so kids would not cry for the lack of auto aim like they did with Killzone 2.
I don't remember any aim assist in MP. There probably is some, but it isn't really noticeable to me (360 version). Go play online MP a bit before you talk that kind of smack.I really lost respect for all you console COD fans out there. You guys are playing a casual watered down COD. !
I don't remember any aim assist in MP. There probably is some, but it isn't really noticeable to me (360 version). Go play online MP a bit before you talk that kind of smack.
I agree with NRP. There is no snap auto targetting in MW2. MW2 has a small bit of adhesion, less than most FPS.
I played the SP demo of MW2 on my ps3 and I was shocked ! Is this what the console crowd loves so much, the moment you press L1, the scope automatically snaps to any enemy in view. i can understand some aim assist, but this is ridiculous ! All I had to do was to keep pressing L1 and a short burst with R1. Repeat as many times as there are enemies on screen, the game bloody plays itself. Look Ma, No aiming !
I am completely disillusioned ! I am a avid fan of COD ever since the first game shook us with sound of ammo ringing while running around, but I had played all the CODs on my PC. I was happy to see the console crowd loving my favourite series too, but if this is how it was presented to the console crowd, then I am aghast ! The game has pretty pretty campaigns, intense and rewarding(it has infinite respawns,but still) but playing it on my ps3 is a completely washed out experience. Its as if the game just wants me to go through set pieces, no skill, no aiming, no tension required. Does this translate to MP too? Cos if it does, I really lost respect for all you console COD fans out there. You guys are playing a casual watered down COD. !
I agree with NRP. There is no snap auto targetting in MW2. MW2 has a small bit of adhesion, less than most FPS. If an enemy runs in your foreground while aimed at someone in the background your crosshairs will sometimes slightly track the foreground target--but you have to have a keen eye and reason (ahem) to notice this. If it has magnetism it is very, very small. It probably has none; I cannot think of a gun in MP that has any auto-aim (the game is brutal about near misses being misses). The game is as close as you get to PC on the consoles--they have very few aids in the actual mechanical control model and the gameplay is fast with few user assets in MP.
Which demo did you download? Is it the cliffhanger one? AFAIK, not even the single player campaign offered any substantial auto-aim - definately not to the degree you're describing it anyway. Maybe something they did with the demo?.
Nah...there's a heavy aim assist in SP
You are being far too naive
I can understand how its not much noticeable to you as its done in a very subtle manner but if someone plays the PC version first & then plays the console version then he's gonna notice the obvious aim assist. There is this aim assist called slowdown where your crosshair's movement slows down considerably once its on a target, its perfectly noticeable when you take long range shots with your assault rifle like mmendez stated. You can turn off the aim assist manually but barely anyone playing online does that.
me said:MW2 has a small bit of adhesion, less than most FPS.
wait wait wait....no one here said auto aim.MW2 in MP ... has no effective auto-aim on most guns ... has a small amount of adhesion ... has no magnetism.
And that's aim assistIt not only slows you down (as you are adhered to the object) but it will actually stick to and move with an enemy that moves across the foreground. So it isn't simply "slowdown." You are actually stuck to a target. This effect is most prominent to near objects (iirc the game sorts front to back) which makes sense as the closest objects moved the fastest and are the hardest to track smoothly with a gamepad thumbstick.
I just want to add the fact that multiplayer in WaW it´s really entertaining to me and that, being casual or not, it´s played even today. And I suspect that, taking into account that all the publishers have dropped the ball of WW2 warfare, it´ll be played for some time.
The big, massive trick of CoD games in multiplayer in order to steal people´s love is the fact that even in your first play you feel you´re dangerous. The weapons are really deadly, all of them, and it´s really strange ending a match without killing some enemies. Other games have fewer casualties per match and you can end one round without knowing what´s killing; it never happens in CoD. Killing doesn´t need long spreads that expert players will avoid easily; just and instant in the right direction pressing the trigger and that´s it, even if you spend literally all your ammo and only a tiny part of the bullets hit the target.
That´s satisfying. Obviously you´ll be far away of the leaders in the match, but your count will be in the 1-5 level and not a lame, embarrasing zero. That could be trivial, but I believe that is really important.
Greetings.
Basically I would do away with everything that makes CoD very appealing to much of the audience, but would still keep that great movement and aiming feel, while greatly bumping up the realism. PC gamers would love it, and many a console gamer I thing would too. Hell I see such a mode as a very welcome addition to the current package.