Claimed: Oblivion coming to PS3, Nov 6 (launch?)

I dont see why people are against porting of this game. I think this game is great and Bethesda deserves as much juice as they can squeeze out of this IP.
 
LOL. I'm just trying to show you guys the light.

Why would you spend more on it when you will lose out on what made Morrowind and makes Oblivion such an amazing game? It's all about the mods. What the community did with Morrowind is looking to be a shadow of what they want to do with Oblivion.

The game will probably turn out to be a nice benchmark of PS3 and Xbox360. Of course, there will be boatloads of ports of many games though so there are going to be a ton of such examples.

I would never buy the game on a console without access to the hundreds of user group-made mods out there. It breathes life into the game once you beat it, where otherwise one can quickly expend all OB has to offer. The game really has a lot less content than Morrowind.

If you buy it on a console you are shutting yourself out of half of the experience.

Want to join these guys?
http://www.elderscrolls.com/forums/index.php?showtopic=513416&hl=
http://www.elderscrolls.com/forums/index.php?showtopic=512881&hl=
http://www.elderscrolls.com/forums/index.php?showtopic=507820&hl=
http://www.elderscrolls.com/forums/index.php?showtopic=511427&hl=
http://www.elderscrolls.com/forums/index.php?showtopic=507876&hl=
http://www.elderscrolls.com/forums/index.php?showtopic=510747&hl=
http://www.elderscrolls.com/forums/index.php?showtopic=501119&hl=
http://www.elderscrolls.com/forums/index.php?showtopic=500859&hl=

Or be stuck without these?
http://www.tescreens.be/oblivionmodwiki/index.php/BTmod
http://www.tessource.net/files/cache/2536.html#gallery
 
swaaye said:
LOL. I'm just trying to show you guys the light.

Thanks dude, but I already have a flashlight on my own. The only issue I had with Oblivion on X360 was the framerate and even that didn't bother me that much. I greatly enjoyed the game and I'm not interested in downloading mods for any game.
 
swaaye said:
Why would you spend more on it when you will lose out on what made Morrowind and makes Oblivion such an amazing game? It's all about the mods. What the community did with Morrowind is looking to be a shadow of what they want to do with Oblivion.
Why weren't user-mods allowed on XB360? I guess because it's on DVD so read-only. Surely an installer with an Override folder on the HDD would allow such mods? I suppose there is a chance there's such a thing on a PS3 version, as the HDD is standard, if Bethesda want a way to differentiate the PS3 version (if there even is a PS3 version ;)). You might not get the tools but the use of user content could be added without too much trouble I'd have thought.
 
swaaye said:
LOL. I'm just trying to show you guys the light.

Why would you spend more on it when you will lose out on what made Morrowind and makes Oblivion such an amazing game?


Why would someone spend $1,000+ upgrading or buying a new PC to play one game they can play on a console they already own?

There is your answer.
 
Yes that I can understand.

But if you have the PC, that's the version to own. I also like to look at it as, in the future, PCs will run the game like it's no big deal, unlike today. Even the 360 has a tough time with Oblivion. PS3 will undoubtedly be the same, it is after all just a slow-ish GF7900 with a CPU that could cause the devs trouble in the porting process. Basically you spend $60 and get locked into a set of parameters you can't change, when there's an option out there with a lot more freedom and potential.

I just remember all the childish debates at VE3D about which to get; PC or 360. And it got all quite-like after release, except for the posts of the 360 owners looking for mods.

I can also understand that some people don't care about mods. I don't usually get into them myself. In fact, this is the only game with which I bother with mods. Some of them are just really cool and make you wonder how the devs missed some things. I'm especially looking forward to the further refinement of the mods that alter the monster/loot leveling system.

The landscape LOD mods are probably the most puzzling. Within a week and a half after release, the community had made distance textures that just blew Bethesda's work out of the water. And shortly after that came a normal map replacement for the distance because the originals have significant compression artifacting.
 
swaaye said:
But if you have the PC, that's the version to own. I also like to look at it as, in the future, PCs will run the game like it's no big deal, unlike today. Even the 360 has a tough time with Oblivion.
I don't have any faith in that statement. Bethesda aren't great at producing efficient game engines, at least not in the graphics department. If you run Morrorwind on the recommended system, it still chokes. On a far faster computer it can still have issues. When I went from GF2 class GPU to Ti4200, the improvements were virtually non-existent because the games so CPU based. And going from 800 MHz PIII to XP2500+, the improvement wasn't anything like as nice as I'd have liked. It could well be a latest A64 and top end GPU can run Morrowind at 1024x768 @ a stable 60 fps. Perhaps 4 years is the time from release to the time a PC can actually handle the game? I haven't seen anyone try that though. And why would they? It' an old game by then, already played.

I don't expect Oblivion to improve greatly over the next few years of PC architecture, and I wouldn't ever buy a game now to run on PC now in the expectation in 4 years I'll be able to play it at a smooth 30 fps instead of it's current choppy 12 fps average.

Graphically Oblivion isn't as demanding as many other titles on these consoles that run a lot more smoothly. I can't see the GPU's in these consoles being the problem. It wasn't the case in Morrowind. I expect the game to be pretty rough on all platforms - that's what I expect from the Elder Scrolls developers. My guess is they spent most of their time on the living world aspects and don't do a great job of optimising the engine for performance. Maybe for every frame/tick the calculate every character in world's actions, even when you can't see them, for the sake of reality?
 
Well I started my Morrowind experience on a 1 GHz Duron, 512 MB RAM, and a Radeon DDR. I played it at 1024x768, probably at around 15-20fps. When I load that game up today, fully loaded up with the texture packs (i.e. Visual Pack XT) and about 30 mods of varying types, I now run it at 4X AA, 1920x1200 on a X850 XT, Opteron 165, 2 GB RAM. It runs a whole lot better and looks like a different game. I don't recall the framerate anymore (stopped playing it again lol) but it was smooth.

Originally the game played so badly that I would get 2 second pauses going in and out of menus. It was (is) very CPU limited. It's also GPU limited in some ways though because hidden surface removal doesn't work on the engine due to, as I've read, it rendering back to front (whichever way is backward lol). I think this is something Bethesda did, perhaps having to do with them wanting it to be as flexible as possible for modders and their Construction Set.

The game uses the NetImmerse engine, which is the old name for Gamebryo actually. Lots of games use these engines, and they don't all run awful. Bethesda just seems to push some barriers with making their huge open worlds, and perhaps they aren't the most technically saavy dev out there.

The Xbox version of Morrowind, btw, locks up occasionally and has a very limited view distance. I actually did some lookin' at the files on that DVD once, with some of the special "tools" out there now for Xbox. It may actually be possible to use mod assets, but I didn't see how to tell the game to load different .esm files. I actually was trying to tweak the view distance, primarily. But there is no such value in the .ini file for that anyway.

I don't see things being any different for the console version of Oblivion. Morrowind XBOX has become sort of a Morrowind historical preservation. It's locked at being what it was when it came out. At least with Oblvion there are a few official mods that the gamers can purchase, but I'm sure that's going to be a fairly temporary project for Bethesda. With Morrowind, players had to buy the platinum release (GOTY) and then got the add-on packs and maybe (?) the few official mods.

I've read of some interesting issues with 360 Oblivion, too. Apparently it uses the HDD as a sort of cache and that can somehow become messed up, necessitating some sort of purge. In the meantime, load times and the framerate take a major dive. I've also heard of people running into unbeatable quests. I've run into that on my PC version (the missing painter in Cheydinhal) but got around it by using a console command. Good luck on 360. Hope for a patch or start a new character.

So I dunno about Bethesda's games on consoles, and I guess I stick by that opinion. I'm very glad that they can rake in more dough to fund their new projects, but I don't see myself buying these games that way.
 
Oblivion for PSP?! Presumably a very different game under the same name. And not a game I'd have thoguht at all suited for a handheld, either.
 
Titanio said:
Might interest some to know that EBGames is now listing Oblivion for PSP as per the original rumour, for a March 07 release:

http://www.ebgames.com/product.asp?product_id=190345

Again, it's just a retailer listing, but the coincidences are mounting.


Coincidence?

You already linked to the Gamestop listing. Gamestop and EB are the exact same company, so whatever appears on one appears on the other.


I bet EB lists Thesis as coming to the PS3 too, doesn't it? And we already know for a fact that it isn't.
 
Powderkeg said:
Coincidence?

You already linked to the Gamestop listing. Gamestop and EB are the exact same company, so whatever appears on one appears on the other.

I'm referring to the 'coincidence' of the original rumour including a PSP version, and now EB listing it. I'm well aware EB/Gamestop are the same company.
 
Titanio said:
I'm referring to the 'coincidence' of the original rumour including a PSP version, and now EB listing it. I'm well aware EB/Gamestop are the same company.


Do they list Thesis as going to the PS3?


Just how much stock are you going to put in a site that lists a PS3 version of a game that you know for a fact isn't being made? Clearly EB/Gamestop are making up releases and release dates purely off of rumor. Old rumors at that.

This rumor dates all the way back to April. We are less than 4 months away from the launch of the PS3, and Bethesda still denies the game even exists.

Call me crazy, but I'm going to believe Bethesda over some retailer who list games that we know for a fact aren't being made.



And in case I didn't make it clear enough....

Thesis has been officially announced for the PC and Xbox 360. Thesis developers say no PS3 version is even planned.

According to EB Games/Gamestop Thesis is being released exclusively on the PS3. No PC or 360 versions are listed at all.

Are these really the people you want to put your trust in?
 
I think you're over-reacting a tad. Maybe you'd like to check my original post about Gamestop's Oblivion listing, that cautions that they even originally listed Morrowind for PS2 at one point..(!) I'm just pointing them out because they neatly corroborate the original rumour. It remains a rumour and nothing more, it's not a matter of "placing trust" in it, it's just a point of speculation for now. Unless that's not allowed!
 
Titanio said:
I think you're over-reacting a tad. Maybe you'd like to check my original post about Gamestop's Oblivion listing, that cautions that they even originally listed Morrowind for PS2 at one point..(!) I'm just pointing them out because they neatly corroborate the original rumour. It remains a rumour and nothing more, it's not a matter of "placing trust" in it, it's just a point of speculation for now. Unless that's not allowed!

*Tries to imagine the responses I would get here had I posted the DMC or MGS coming to the 360 rumors despite the developers denial*

Well, if the rumor is in favor of the PS3, then I guess it is.
 
Powderkeg said:
*Tries to imagine the responses I would get here had I posted the DMC or MGS coming to the 360 rumors despite the developers denial*

Well, if the rumor is in favor of the PS3, then I guess it is.

Wow, I'm so glad you understand :LOL:

Come down off the cross, Powderkeg. We've had plenty of speculation about various other games hitting various other platforms (some with much less basis than this). Maybe you should stay out of these threads.
 
Powderkeg said:
*Tries to imagine the responses I would get here had I posted the DMC or MGS coming to the 360 rumors despite the developers denial*

Well, if the rumor is in favor of the PS3, then I guess it is.

If I recall, Bethesda hasn't even flat out denied... They've just been saying the "no other platforms have been announced" type of response, which is hardly a denial (sort of like Assassin's creed dev response). In MGS and DMCs case the denial is a tad bit more direct.
 
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