Not sure, if that is considered mass production....
Yes, that is mass production.
Not sure, if that is considered mass production....
jvd said:But they can also be just as likely making chips for the psp at the toshiba plant .
Vince said:jvd said:But they can also be just as likely making chips for the psp at the toshiba plant .
PSP doesn't fall under any inter-corperate production agreement or alliance, did you even check?. As in, unlike Cell which is bound under not only the 2001 STI agreement for architectural development and the seperate 2001 agreement on SOI technology transfer, but also the subsequent 2002 agreement on cooperative process development. And most importantly, the extension of OTSS which has seen Sony invest in Toshiba's 65nm fab under the same corperate movement that had SCEI begin work on Nagasaki's 65nm lines, which we know are Cell.
This line of argument is akin to your earlier one in which many venomously opposed the idea that Cell would be in PS3 because Sony said it was a "Processor for the Broadband Age not intended for PS3" or some BS like that. Just like then, you will be proven wrong again.
Nonamer, with all due respect everything you said amounted to your last sentance, "Whenever it's out will be the right time to be out if get what I'm saying." Which is about as decisive as one of JoeDeFuria's posts on these topics. I don't need to get into another prolonged debate over this. I'm confident time will prove me right, I've previously stated why over a plathora of threads.
jvd said:don't have a clue as what you are talking about.
I have only said the cell chip in the ps3 will not be a 1 tflop chpi. I will be right about that .
Nonamer said:And by the way that's not the main thrust of my post, which is that it isn't absolutely necessary for the PS3 to be out by 2005, and in fact economic concerns will, IMO, force it to be out in 2006. I don't why you're attacking my personally, especially to a guy like DeFuria who I have next to nothing in common. I'm going to take this for pages and pages, just pointing out my beliefs, Okay?
chaphack said:Soo....which fab is building PSP chips?
Vince said:Nonamer said:And by the way that's not the main thrust of my post, which is that it isn't absolutely necessary for the PS3 to be out by 2005, and in fact economic concerns will, IMO, force it to be out in 2006. I don't why you're attacking my personally, especially to a guy like DeFuria who I have next to nothing in common. I'm going to take this for pages and pages, just pointing out my beliefs, Okay?
Excellent point. I sincerly appologize. Although, I disagree about the 2005 point. There is signifcant intrinsic benefit for Sony to launch PS3 as early as possible for several reasons.
chaphack said:How about the first EE + GS? Where did both of them originate from? Anyone know the production history of PS2?
Just out of curiosity, what do you suggest Sony does with those expensive chips they would be making and not willing to put on the market at lower price? Let them sit in a storage for a year (losing even more money) It just doesn't really make sense to me :?Astoundingly expensive and in fact I don't think Sony will dare launch in 2005. Mid 2006 at the earliest. Possibly even late 2006.
marconelly! said:Just out of curiosity, what do you suggest Sony does with those expensive chips they would be making and not willing to put on the market at lower price? Let them sit in a storage for a year (losing even more money) It just doesn't really make sense to me :?Astoundingly expensive and in fact I don't think Sony will dare launch in 2005. Mid 2006 at the earliest. Possibly even late 2006.
chaphack said:Another question for the Sonyers, say this 1TFLOPS number floatign around...is it that impressive? I mean, whats the FLOPS ratings of current top of the line PC hardware or at least teh bestest GPU( i heard FXs are about 200GFLOPS -> 5X lesser FLOPS?)
1TFLOPS...does that take into consideration how rendering is to be done? For instance, say Sony's preferred "polygon madness" approach, does it needs more FLOPS to acheive similar results as ATI "shaders" approach, or simply the more FLOPS the merrier?
I think we should at least, have a yankity comparison before going gaga over 1TFLOPS *chuckles* ? 2006 is a long way off for more advancement with the other 3D guys.