The new game is called "Rage" and will ship on 2 DVD's for 360 apparantly (one Blu Ray). Also be at 60 FPS, which is not a design decisions I particularly support but anyway..
http://www.shacknews.com/docs/press/20070803_quakecon_carmack.x
Hmmm, this is kind of fascinating to me:
http://www.shacknews.com/docs/press/20070803_quakecon_carmack.x
5:24: "None of my core opinions have really changed about [the PS3]," and 360 and PS3 are more similar than any two gaming platforms ever, "but if you have a problem moving [a game] over, it's probably going to be because of the PS3." However id has hired one of the best PS3 programmers do ensure that all of id's stuff is top-notch on PS3--PS3 engine will be just as good or potentially better in some ways, but it will have required much more effort than the other platforms. Quake Wars (which uses id Tech 4) on PS3 lagging way behind. Would like to just release 360 game first, but Sony wouldn't really get behind that. However, id Tech 5 will be ready for all platforms. "One of the things that will be really unfortunate" about multiplatform and 60fps target is less upward mobility. Most id titles have been targeted for 30fps on most systems, with expectation that higher-end machines will do more. "Obviously, it's worked well for us over the years." However with multiplatform focus, it changes things because intending to run at 60fps on Xbox 360 and PS3, "which are essentially previous generation PC hardware."
Hmmm, this is kind of fascinating to me:
5:05: Carmack wants to get oscilliscopes out and measure where every single tiny bit of latency is coming from, everywhere from network code to mouse inputs and everywhere in between. Will be easy to do on Mac because he can work with them and they own all the hardware on the computer. Though Macs probably won't start winning game benchmarks, he does feel that Macs could be ideal for incredibly responsive gaming, due to Apple's 100% handling of all hardware in the machine. People haven't analyzed latency in an incredibly scientific way to really optimize as completely as possible, so he wants to do that. "We can work on making it the absolute most responsive experience possible." Thinks industry should look at that in general.