Potential buyers, especially those concerned with the longevity of the platform, or considering PSP versus competing platforms, which means Sony themselves ought to be very interested too. Then of course publishers and developers creating games will be very interested in PSP's feature-set and competitiveness against platforms like iPhone, to decide whether they should create games for the platform or not. But I agree, anyone who wants a portable gaming platform without regard for anything else and likes the back-catalogue of PSP games but doesn't care if anything new comes out, such a person can happily buy PSP with confidence.Eh, failure or not, it's still a fun system worth the money. Who cares about the other stuff.
LMAO...you need to lay down the crack pipe. When the PSP first came out there was NOTHING on the planet that had the same size widscreen LCD that was priced competitive.
The latter, at least in Go! I think in PSP slim's too, because the battery compartment is that much smaller.
I'm not talking about when it came out. When it came out, the PSP couldn't even play MP3s! I'm talking about today, when it still can't play DivX or XviD-encoded .AVI's.LMAO...you need to lay down the crack pipe. When the PSP first came out there was NOTHING on the planet that had the same size widscreen LCD that was priced competitive.
You say you could watch videos on an MP3 player...lol. Which MP3 player was available at the time the PSP hit the market that was comparable? When I say comparable I'm talking about price, LCD quality and size.
Answer...NONE, NADA, ZILCH.
And I haven't even touched the WiFi capability, music playback etc.
And it still holds up quite well too. I much prefer the original PSPs screen size over the iPod Touch, for instance, which is still quite a bit smaller. But the brightness of the PSPs screen in bright light conditions doesn't hold up though. But then, my PSP is from 2004! It's shocking how well it holds up against a modern iPod Touch in that respect, and for gaming there are still quite a few games on the PSP that can't be matched by anything currently out there on any mobile platform.
The major diffrence is that the ipod touch or my zune fits in my pocket with tons of room to spare.
The psp however doesn't and if i want to use it for games then i'm either limited to a single game or need alot more pockets.
Even back in the day when the psp first came out , it was easier to just bring a portable dvd player with me. I had a 7 inch one that I got in 2006 that cost me $150 and had a good 6 hours of battery life ad the extended battery bumped that up to 10 hours.
Also the psp came out in march of 2005 I believe , not 2004.
Potential buyers, especially those concerned with the longevity of the platform, or considering PSP versus competing platforms, which means Sony themselves ought to be very interested too. Then of course publishers and developers creating games will be very interested in PSP's feature-set and competitiveness against platforms like iPhone, to decide whether they should create games for the platform or not. But I agree, anyone who wants a portable gaming platform without regard for anything else and likes the back-catalogue of PSP games but doesn't care if anything new comes out, such a person can happily buy PSP with confidence.
They definitely. They haven't got a clue when it comes to online functionality, features, and interfacing. The other platforms aren't without their issues in these regards, but Nintendo is by far the worst. The only good online thing they've got is their outsourced browser.I'm not sure but I have this nagging suspicion that Nintendo always gets away easy from whatever failings they've made...
I can understand the pain of a father forced to witness his son becoming a casual gamer. Now the purchase of an Xbox 360 makes perfect sense in this context.
Compared to other portable game machines in the same price range, the PSP can't be beat.
is it under $97? If not, 3GS kicks its butt!
The amount of people that want to go hardcore on a handheld are appreciably small enough that they don't matter.
Is the two-year service contract free?
Considering phone service is effectively baseline cost, its effectively free. The differential is between the free with contract and the 97 with contract.
Yeah, but that's because you're probably a tiny wee little guy. I can fit two PSPs in a single pocket. Also, I have at least three pockets at all times that can hold a PSP (or two). Ok, maybe not all of them comfortably, and some women could start asking awkward questions.
And that's good too, because the PSP is the only device I have that I can lock the keys for without also shutting off the screen, which is essential for my little one.
So not only are you tiny, you're also stuck in 2008? I mean not that you need that many games - most games are pretty deep affairs (probably one of the problems of the PSP at some point is that there weren't enough shallow ones - again, I'm not actually kidding, this is what the Minis are obviously meant to address!
Your right , december for japan , 2005 every where else.PSP came out in 2004.
Hey, I'm not saying it is perfect. I can list a bunch of stuff I don't like about it (stupid power/sleep/lock button!), two analog inputs would have been nice, and in this day and age, it needs to have a touch screen really.
I'm just saying that going into its sixth year, it still has a surprising lot of games that are unmatched by any other portable platform, and it is still one of the best gaming platforms for me personally, only now losing time to the iPhone (I'm one star away from all-starring Angry Birds).
Or maybe the idea of a *****HARD ^^^^HARD^^^^ HARD***** core handheld is a bit stupid really. All handheld platforms are pretty much dominated in game sales by effectively easy in/easy out time wasters. Things you can pick up play for 15 minutes and turn off. The amount of people that want to go hardcore on a handheld are appreciably small enough that they don't matter.