Hi everyone,
I'm reading the thread,but nobody here talk about the sizes of the games here...Mosts of games are 20Gb big, who,in here, has a good banwidth to download a full game and how much time will it take finally?Who's gonna purchase a 100€ BD Writer,with 5-10€ blank 25Gb Single Layer BD?It seems to be a real investment ,no?For playing "free" games...
Maybe SONY must push devs to fill in BD ,even with garbage ,just to dissuade the downloadings...
PS:Sorry for my english...
There's no need to burn it to BRD when you can play it directly off a HDD. Similar situation to the original XBOX, only there is no hack required whether it be a hardware modification or glitching a game to inject code.
It doesn't sound any different than the iPhone hacks that let you download anything you wanted for free from the app store and opened up homebrew. This did not kill the iPhone and I doubt if it will kill the PS3
There's a real danger of Apple making your jailbroken iPhone not work with new firmware which wouldn't exist with the current situation with PS3. In theory the carrier could also block access to their phone network if they wanted for jailbroken devices. But since jailbroken iPhones only really hurt the application developers it's not a big deal to either Apple or the phone companies.
Add to that the iPhone is sold at a highly profitable margin, again contrary to the PS3 which has a slim margin at best. In other words, Apple would still make a HUGE profit on the iPhone if all they sold was the iPhone and no applications got sold.
The Wii can also do fine if there was massive pirating. The console itself is sold at a fairly nice profit for Nintendo. And one thing we'll never know, is software really just underperforming on Wii, or is it so low due to the ease of pirating? Then again, families are less likely to partake in activities they know is illegal than say single males aged 10-50.
PS3 is in a situation where the console only relatively recently stopped being a loss leader and it's main demographic is arguably the one most likely to pirate.
It's similar to the situation with X360, except that it's going to be many orders of magnitude easier to run pirated software. Sony hasn't focused on online integration nearly as much as MS. So banning would have relatively less impact as a deterant. And with the ability to run arbitrary code, banning may not have any effect on being able to play a game online. As well, MS can sabotage most attempts to hack in additional functionality (modded HDDs for example being disabled).
The closest consoles to the sitation the PS3 is now in would be the Dreamcast, Xbox, and PSP. Although far easier to hack now than any of those others. Had PS3 launched with this vulnerability exposed, it quite likely would have turned out to be this generation's Dreamcast.
Regards,
SB