They will be upgrading the top tier speed to 1 Gigabit from 150mbit soon.
As mentioned, there's nothing wrong beside the base cost of broadband increasing. That is, it costs more for fibre than conventional broadband, and you don't intrinsically get anything better - 15 Mbps is good enough for a few streamed activities at once. For running a download only console where you want super fast fibre, you'll have to pay an extra £10-15 per month on top of your ordinary broadband costs which won't fetch you any other gains.Not sure what the issue is.
Same here. BT's DSL has been rock solid for me and since I got it in the late 1990s I've had maybe 10 drop outs and most of those were when BT were upgrading my connection speed. I started out with 512kbps downstreeam (256kbsp up). 18Mbits is more than enough for almost everything I do except quick install of massive games via downoad. I also have truly unlimited data (no fair usage provision). I lost my RAID a while back (two drives went at once and it was setup for one drive redundancy) so I had to download 5Tb from a remote backup and BT didn't bat an eyelid.Makes no odds. My connection is plenty stable enough.
It depends on your plan. I have an unlimited plan and have never had a warning like I used too get when I was on a cheaper plan. They never cut me off but I would get throttled.Are bt really unlimited, they are famous for saying so but having *fair usage applies
For running a download only console where you want super fast fibre, you'll have to pay an extra £10-15 per month on top of your ordinary broadband costs which won't fetch you any other gains.
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@Scott. I rarely plan my gaming seven hours in advance, I get the urge to play and want to play then. Preloads mean new releases aren't a problem but unless you have more storage than content you'll need to delete something at some point the. If you get the urge to play it you'll need to download it again.
I buy a lot of games and less than two years in I have approx 1.4Tb of games (when installed). Install size will easily outpace affordable storage unless Sony let me leverage my NAS.
I don't really get the issue with "planning" your gaming. If you want a game, you're going to buy it. Whether you can play it two hours later, or 12 hours later, it doesnt' really matter. You don't buy a game to play it for one evening. You're planning on getting 10-100 hours out of it, depending on the game.
As far as I know publishers can price their titles however they want. There have been plenty of games released for cheaper than standard retail price. If publishers are putting their games on steam for cheap, the only thing I can think of is that they're worried about undermining disc sales on consoles by pricing the digital copy lower. On PC, it's not really an issue because PC games don't get any real retail space. PC is already a digital market.
I'm not sure why this thread was revived, nothing changed since 2013. The existence of discs is not the reason for high DD prices. The arguments given by publishers about DD pricing sounds like pure political theater.
“We want to get rid of the stocks in stores before lowering the price on digital,” said Guillemot.
So that $20 penalty you’re paying for downloading a game is really all about inventory management for the publisher. It needs to keep retailers happy so they don’t regret placing big orders for Ubisoft games. That ensures they’ll come back to make big orders in the future as well.
But Guillemot thinks this scenario is only temporary. It will only last for as long as physical is the dominant way to purchase games for Xbox One and PlayStation 4. Right now, when a game is available at launch as both a disc and a digital download, the physical version makes up between 80 percent to 85 percent of all sales.
“We think [pricing] will get more inline with time,” said Guillemot. “If you look at the PC trend, I think you will see that on consoles. But you’ll have to wait for that to happen at the same speed.”
So I was right. I am getting f'ed by the exchange rate for DD games because Microsoft, Sony don't want to upset retailers.
.. which is just political theater. It's the same game being sold whether it's DD (with some markup going to the digital store like Sony, MS, Apple), or bluray retail (with some markup going to the retailer).http://venturebeat.com/2015/07/09/u...-prices-stay-so-high-for-so-long-on-consoles/
Ubisoft laid out why DD is more expensive than physical. Its simply due to wanting to keep retailers happy.
Not the same thing because there's no stock being dumped. No limited supply.Bargain bin prices do exist for DD games. They do it on steam quite often. When sales drop, prices drop, which is exactly what happens in the bargain bins.