Is fibre lower ping than cable/dsl ?but are sensitive to lag
AFAIK if you really want the lowest ping isdn is the way to go.
Oh ps:
Do you know what British Telecom and a Pelican have in common ?
They can both stick their bills up their asses
Is fibre lower ping than cable/dsl ?but are sensitive to lag
Makes no odds. My connection is plenty stable enough. That is, there's nothing wrong with it in use such that I want a more expensive improved service. And notably, my friend's fibre connection is complete toss and utterly unreliable! Whether it's powered by maths or pixies, it works and is the best economy by far.
GameStop declines the Madden bundle
Last month, Microsoft partnered with Electronic Arts torelease a special Madden 16 Xbox One bundle. This bundle, which retails for $399, includes a 1TB version of the Xbox One game console, a free year of EA Access, and a digital download code for Electronic Art's hit football game Madden 16.
Well, it does if you purchase it from a retailer like Best Buy. If you buy it from GameStop, however, it's quite different.
It's still $399, but the digital download code is gone, replaced by a physical disc version ofMadden 16. And it doesn't include the free 12-month subscription to EA Access, Electronic Arts' digital subscription service. Similar to a subscription music service like Spotify, EA Access grants Xbox One owners a collection of about a dozen digital games.
GameStop's chief operating officer, Tony Bartel, highlighted this modified bundle during the company's earnings call last month. GameStop's CEO, Paul Raines, explained that GameStop would take a similar stance on any future bundles.
If ... the platform holders ... continue to put in free games as promotional items, we anticipate that at GameStop you'll see more physical bundles from third parties as opposed to digital bundles. ... We choose not to participate in the digital bundles.
80% to 85% of gamers prefer a disc version.
From ubisoft and EA sales figures for AAA console games?Only 20 to 15% of those gamers have internet.
Where are you getting your stats from?
Both digital and retail are the same price during the launch period, and sales figures from EA and Ubisoft show a 80 to 85 percent disc preference on consoles full games. According to the above report, the primary reason have nothing to do with internet accessibility. Gamers understand the loss of value and the loss of control and ownership. Obviously this only applies to platforms that still have disc ownership/control, not PC or mobile.The study shows console gamers like the convenience of digital downloads, but are concerned with what happens after purchase, and miss the feeling of ownership that comes with an actual disc. While a physical game can be resold if a user doesn't like it, that's not so easy at the moment if the game is digital and activated by a product key.
So what will trigger the digital revolution on consoles? The MarketCast report argues that it won't come until streaming services as reliable as Netflix are available to gamers, digital retailers begin offering easy-to-use resale options for unwanted old games, or the cost of digital games are lowered to below $60.
gamers like the convenience of digital downloads but are concerned with what happens after purchase, and miss the feeling of ownership that comes with an actual disc.
Everything I own physically I can sell, lend or swap. I can't sell, lend or swap any of the music/tv/movies/games I bought from iTunes and PSN. I still want to sell, lend, swap this type of content and one purchase lets me and the other does not.Feeling of ownership may be irrational in some people's opinion, but it's definitely a part of the psychology of shopping and why people make the purchasing choices they do.
For import/export excise reasons perhaps?Now, someone please tell me why all of the editions that are also available on disc would reflect the exchange rate, but the digital only version would not?
Everything I own physically I can sell, lend or swap. I can't sell, lend or swap any of the music/tv/movies/games I bought from iTunes and PSN. I still want to sell, lend, swap this type of content and one purchase lets me and the other does not.
For import/export excise reasons perhaps?
You don't import/export digital copies, which is exactly my point. They raised the price of the digital versions to match the disc price, so they wouldn't undercut the retailers. The digital only expansion does not reflect the change in the exchange rate at all.
You said "tell me why all of the editions that are also available on disc would reflect the exchange rate, but the digital only version would not?" so the disc versions are subject to exchange rates and customs and excise duties and the digital versions are not because they are not declared as exports. Having said that I am very conscious a lot of countries are currently engaged in international forums to discuss the exchange of digital information vis-à-vis whether or not it's technically an export or not.
There is a feeling. Emotions aren't governed by the laws of the land. A physical disc has a visceral presence, a tangible thing that you bought with your money. A download only provides the experience and there's no intrinsic permanence. It's a sure thing that if you buy a game on disc today, you can keep that disc for the next fifty years if you so choose. The nature of a downloaded title is somewhat different.
Feeling of ownership may be irrational in some people's opinion, but it's definitely a part of the psychology of shopping and why people make the purchasing choices they do.
Is fibre lower ping than cable/dsl ?
AFAIK if you really want the lowest ping isdn is the way to go.
It's not about the physical object. MP3s are fine with no physical media, and the initial XB1 proposition of disc-as-download-accelerator was unacceptable despite being physical.There is a feeling. Emotions aren't governed by the laws of the land. A physical disc has a visceral presence, a tangible thing that you bought with your money. A download only provides the experience and there's no intrinsic permanence. It's a sure thing that if you buy a game on disc today, you can keep that disc for the next fifty years if you so choose. The nature of a downloaded title is somewhat different.
Feeling of ownership may be irrational in some people's opinion, but it's definitely a part of the psychology of shopping and why people make the purchasing choices they do.
The truth is that we don't have the same "freedoms/options" when it comes to dowloads as we have with discs: no trade in, no rental, no backwards compatibility, etc...
Internet connection, price matter but that's the main reason why discs are preferred, at least on consoles.
Companies will have to take risks if they want to change the habits of the customers and make digital delivery more appealing but no company IMO can do it by itself, it just won't work or end in profit.
He is probably talking about BC with the games you have already purchased physically a generation before. You certainly wouldnt be able to play the 360 games you bought physically if the XB1 didnt have a disk drive.No backwards compatability? Your 360 digital purchases are just as backwards compatible on the xbox one as the disk version?