If you want to discuss how it'll affect the platform perceptions and sales, yes. If you want to discuss what MS is doing, start a new thread (I think all the old discussions on this moved to the RSPCA forum).
Ok well how do people feel about the idea that once you give up the disk you loose the right to play the game.
The current business model is one thats seems pretty clear and follows the current free market one where the disk holds not only data but implies ownership.
Now I am just just trying to focus on some confusing rumours but it is all we have at this point. The future we seem to be moving to is one where the disk itself becomes less relevant in terms of ownership.
The rumours suggest that if you buy a games then transfer it, the next person takes the disk but still has to pay full price for a new licence to play the game like two new games.
So if GETTING a disk does not automatically GRANT you ownership why should GIVING up the disk cause you to LOOSE the ownership to play the game.
It would seem MS is trying to create a very one sided bargain with the consumer whee on one hand the disk is not important when it serves them but it is important when it serves them.
THis lack of clarity will hurt them if they don't clear it up by the time of launch.
So far it seems that the rumours suggest a very unfair one sided agreement with the consumer.
The second part is about the value of a used game. People like the free market system where they determine the value of the game.
If each person has to pay full price for the games MS is trying to create artificial value. I don't think consumers would have a problem with MS or pubs getting a cut of used games in the future but they still will want to determine value. So for example right now if I walk into a game store I can pick up Halo4 for $30. Right now all of it goes to EB. I don't mind if in the future I would instead pay EB $15 to EB and pay another $15 for a license to play it and it goes to MS.
I think consumers will be fine in that kind of scenario but creating artificial value and taking that out the hands of the consumer will cause a string backlash.