Black Dragon37
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SCE UK boss Ray Maguire has dismissed suggestions that Sony is bullying gamers by forcing them to adopt its movie-playing technology with PlayStation 3 - claiming Blu-Ray is essential to the next-gen gaming experience.
Black Dragon37 said:SCE UK boss Ray Maguire has dismissed suggestions that Sony is bullying gamers by forcing them to adopt its movie-playing technology with PlayStation 3 - claiming Blu-Ray is essential to the next-gen gaming experience.
We've had other threads on equally pointless PR talk before, including that one about MS's reaction on PS3 presentation during E3 and such. It's not like it's anything unique.xbdestroya said:Black Dragon, why even bother posting this PR stuff?
I mean are you trying to start something?
Arwin said:To add a little weight to the discussion and drag it a little bout of the PR realm, here's some stuff I've gathered so far on the subject.
Mark Rein (Epic) said he expects PS3 Unreal Engine games to need the space that BluRay provides (around 20gb and upwards). Ninja Theory have confirmed on their forums they they will use the extra space BluRay provides. PD has indicated that they expect to need more than DVD since they have so much car data. As far as I know these all talk about data requirements rather than CGI / FMV requirements.
Of course, on the FMV heavy users, Team Ninja indicated they were disappointed with the 360 for just having DVD, as did From Software. (Both did eventually release 1 disc games on the 360 though.) Final Fantasy XIII is another contender for heavy use of disc space.
Then of course there is the London demo, which is said to use 20gb already. Procedural synthesis cannot be used for everything (see the Wiki entry for Procedural Synthesis). Games like Singstar, when they feature full HD videos, will need plenty of space obviously, and I'll be interested to see how they handle downloadable content in that respect - perhaps they'll go for h264 avc there.
Another interesting discussion could be if for those games where you can indeed use compression techniques to lower disc use, if and how much this affects performance, positively or negatively.
Arwin said:To add a little weight to the discussion and drag it a little bout of the PR realm, here's some stuff I've gathered so far on the subject.
Mark Rein (Epic) said he expects PS3 Unreal Engine games to need the space that BluRay provides (around 20gb and upwards). Ninja Theory have confirmed on their forums they they will use the extra space BluRay provides. PD has indicated that they expect to need more than DVD since they have so much car data. As far as I know these all talk about data requirements rather than CGI / FMV requirements.
Of course, on the FMV heavy users, Team Ninja indicated they were disappointed with the 360 for just having DVD, as did From Software. (Both did eventually release 1 disc games on the 360 though.) Final Fantasy XIII is another contender for heavy use of disc space.
Then of course there is the London demo, which is said to use 20gb already. Procedural synthesis cannot be used for everything (see the Wiki entry for Procedural Synthesis). Games like Singstar, when they feature full HD videos, will need plenty of space obviously, and I'll be interested to see how they handle downloadable content in that respect - perhaps they'll go for h264 avc there.
Another interesting discussion could be if for those games where you can indeed use compression techniques to lower disc use, if and how much this affects performance, positively or negatively.
Nesh said:Exactly my thoughts. People have been saying the same things about DVD when Sony announced PS2's support of the format. I remember people saying that games will exploit DVD's only for FMV's, and there is no real need for it, but today even games without FMV's need more than 750MB. Getaway doesnt have any FMV's if I recall but a CD could never be enough at all. The same goes for MGS2 and 3.
The same counts for this genereation. Cardridges got bigger as time passed, then they were replaced by CDs, CD's were replaced by DVD's and I am sure someday DVD's wont be enoughfor this generation either
RobertR1 said:Oh noes! I'll have to swap out a DVD once in a blue while. How ever will I cope?
I'd expect console disc drives to take a dive someplace and start to literally install a large portion of files directly into the systems hard drive.
You know about seek-times, right?sonyps35 said:I'd expect not. DVD drives are much closer to Hard Drives in speed now, so you dont gain that much. I'd guess the 360 HDD is maybe 20, 30% faster than the 12X DVD drive. Not a big deal.
Shifty Geezer said:You know about seek-times, right?
but also because HDD space is limited and there is only so much users will put up with.
Arwin said:Imagine the embarassment of microsoft if they'd have a multiple DVD title in its first year, let alone a high profile one like Gears For now it will be much more interesting to see how much the PS3 games will use the extra BluRay space and what effect this will have on games.