Switching discs once or maybe twice in a game, which is by far the most they are ever likely to use in the next generation with DVD, is not a big hassle.
MGS2: Substance fills more than 4.7GB (distributed on a dual layer DVD) and pretty much has no FMVs (well some very minor ones)Show me a game that has no fmv that takes up more than a disc.
Is that why the largest PC games nowadays are console ports? 8)Clashman said:If games were going to get that big we'd likely already be seeing foreshadowing of them on the PC
PC-Engine said:*snip*
This may seem odd to bump this old thread to clear up a misconception but regardlessly: Holographic is NOT FMD (fluorescent multilayer disc). It's a totally new technology (actually it's really old, but new in the sense of a consumer product). Here's some links to help clear things up:
http://www.cnet.com/techtrends/0-60...st.sr.6014-8-20013825-5.txt.6014-8-20013825-1
http://www.howstuffworks.com/holographic-memory.htm
http://computer.howstuffworks.com/f...w.research.ibm.com/journal/rd/443/ashley.html (this one is really technical, but it's really explanative, if you can understand it )
Nobody said it was the same. The point is that like FMD the technology is still way experimental so you won't be seeing it anytime soon let alone PS3
Blue laser based disc players with be the next format not FMD or holographic-memory. Maybe sometime after 2010 we'll see FMD or something like it...
PC-Engine said:Has anyone considered the development costs of filling a 25GB disk?????
Vince said:PC-Engine said:Has anyone considered the development costs of filling a 25GB disk?????
You're kidding right? SCEE's Team Soho already has collected >20GB of source Digital Photos alone for the design of The Getaway. Do you really think developers won't find uses for space?
It's like your (and others are) saying that giving developers too much to work with is a bad thing...
If it makes you feel any better, your one of the select few I figured wrote this before checking out your name.
PS. How's that AOD doin'? Ready to take the world by storm I hear....
PC-Engine said:Do you have any idea what you're talking about????
Source files are just that source files
You think the little amount of RAM in a console is going to be enough to make use of original resolution source files?
If you think The Getaway is displaying 20GBs of original resolution photographic source files then I advise you to lay off the pipe
BTW guess who's building DVD based PVR functionality into laptops??
Vince said:PC-Engine said:Do you have any idea what you're talking about????
I'd like to think so...
Source files are just that source files
See, this is what I get for thinking people can dynamically think things threw on their own - appearently not.
The general idea is that if a developer can secure this quantity of real-world material [was like 50,000 digital textures] for a project in a timely fashion - they can utilize these throught a title and form libraries, et al to go from.
We were talking about storage capacity you know and how developers can secure this much material - which Team Soho obviously didn't have too much trouble in doing for The Getaway.
You think the little amount of RAM in a console is going to be enough to make use of original resolution source files?
Again, thanks for being ignorant. I in no way said anything about preformance as this thread is talking about static storage capacity that my post talks about. Your the one whose comming out of left field, bringing in factors totally unrelated the the topic at hand concerning static storage.... Your just arbitrarily adding bullshit to my post, please attempt not to.
The idea is that if a developer can attain these 50,000 odd real-world textures as reasonably as Team Soho did, they can be utilized throught the entire game in a way that was impossible before. Right now you can't even store this quantity of data, with Blu-Ray you could.
I in no way stated anythign about displaying them, I was merely talking about the increase in developer freedom in attaining and shipping utilizing more and higher resolsution textures.
If you think The Getaway is displaying 20GBs of original resolution photographic source files then I advise you to lay off the pipe
Your an idiot. Please don't try to fill in the blanks of my posts which your obviously incapable of. Thanks.
BTW guess who's building DVD based PVR functionality into laptops??
Probobly an offshoot of the Sony produced Blu-Ray player that's heading to the PC this year. Wait, didn't you state that AOD would rule the PC? And how did AOD do in the indurtry forum? I hear it was shot down hard....
$6000 drive
Given the gap between GT and GT3, you could probably fit a next gen GT on 2, maybe Dual layered, single sided DVD's.
PC-Engine said:LOL so now you're shifting to application???
Nobody was arguing application. Companies are finding applications for Nanotubes too and?
PCEngine said:Has anyone considered the development costs of filling a 25GB disk?????