If I'm not out riding a bike here; (swedish saying)
This version of Bioshock has a true widescreen format, which the 360 did'nt have. it was merely a cropped 4:3 image. If I understand correctly, the 360-version will be patched with this new screenmode/FOV - how much does that affect the framerate of the 360-version? It should have some impact since it gets to render more, right?
This version of Bioshock has a true widescreen format, which the 360 did'nt have. it was merely a cropped 4:3 image. If I understand correctly, the 360-version will be patched with this new screenmode/FOV - how much does that affect the framerate of the 360-version? It should have some impact since it gets to render more, right?