Sigfried1977
Legend
Bioshock Infinite was supposed to be a hell of a lot more ambitious initially as well. Remember the trailers where Elisabeth was actually an active participant during combat situations and not just the simple item donor/Vita chamber we have now?
Either way, I wasn't particularly thrilled about the story here. In the first Bioshock, everything was intrinsically linked to the philosophy of Andrew Ryan. Your moral choices, the plasmids, your part in all of it. Bioshock needed to be set in a place like Rapture. In Bioshock Infinite, the setting and themes were completely meaningless in the grand scheme of things. It was all very elaborate background noise. Certain parts, like the vigors for example, even felt out of place entirely. In a quasi theocracy where people idolise and deify a guy like Zachary Comstock, tonics which give the average Joe godlike abilities don't really have a place.
Either way, I wasn't particularly thrilled about the story here. In the first Bioshock, everything was intrinsically linked to the philosophy of Andrew Ryan. Your moral choices, the plasmids, your part in all of it. Bioshock needed to be set in a place like Rapture. In Bioshock Infinite, the setting and themes were completely meaningless in the grand scheme of things. It was all very elaborate background noise. Certain parts, like the vigors for example, even felt out of place entirely. In a quasi theocracy where people idolise and deify a guy like Zachary Comstock, tonics which give the average Joe godlike abilities don't really have a place.