The Witcher 4

Visually, the trailer was very good. These were apparently ingameassets,

Q: Why did you choose to use Unreal Engine 5 to develop "The Witcher 4" instead of continuing to use REDengine?

A: We actually decided to use Unreal Engine a few years ago. There were many reasons for choosing it. First of all, Unreal Engine provides us with more possibilities. Its technology is very stable and suitable for us to build a huge open world. Obviously, the content you see today is based on the Unreal Engine 5, but it is also a custom-developed version that we worked closely with Epic engineers. We hope this engine will provide us with powerful support in building a large and detailed game world.

A very cool detail is that the trailer you see is actually a pre-rendered cinematic cutscene with no post-compositing at all. The game resources we use are all actual materials in the game. In other words, the quality of the footage in the trailer is the actual quality of the gameplay in the game. It was a challenge for us because it was our first time making a trailer this way, but we're very happy we made the decision. This not only helped us establish the overall quality of the game, especially in terms of visuals, but also ensured that the visual style of the game was carried throughout the entire gaming experience.

We are very pleased with how smoothly our collaboration team has worked with the engineers at Epic Games. Through this cooperation, we can ensure that the game reaches new heights technically and bring players a more stunning visual and gaming experience.
 
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Where did it never become a reality? I can't think of many examples where that has been said.
Well the most recent example was BF 2042 reveal trailer.

Can you think of an example where a CG looking, pre-rendered trailer was ever representative of the in game assets?
 
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The trailer was made with the Unreal Engine. The first Hellblade 2 trailer looked very similar to the game. The assets often look the same to me.


Here he says that they use mostly assets that are in the game. With Unreal Engine you can design the environment as detailed as in the trailer. Technically, there is not much in the way. I would have more doubts about that with other engines.

Of course the trailer war not in real time and they can put more time into placing assets with a fixed camera.
 
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The trailer was made with the Unreal Engine. Hellblade 2 looked very similar to the game. In some aspects game looked even better than the trailer.


Here he says that they use mostly assets that are in the game. With Unreal Engine you can design the environment as detailed as in the trailer. Technically, there is not much in the way. I would have more doubts about that with other engines.

Of course the trailer war not in real time and they can put more time into placing assets with a fixed camera.
Ya I have read their claims, I just think it's complete bullshit. The trailer looks quite a bit better than Hellblade 2 despite having a massively bigger scope. The only way this ends up being a realistic possibility is if they target PS6 and release a broken version for current consoles.



BF 2042 looks absolutely nothing like that trailer which the developers also claim was made using nothing but in game assets.
 
I have played hundreds of hours of Battlefield 2042 and on PC it looks very similar to the trailer. What's the big technical difference? The shadows in the trailer are not even ray traced. Compared to that trailer I've already played more technically impressive/advanced games in realtime. The assets are indeed the same for the most part. I see that immediately. In places it is even more detailed now since multiple maps have been revised. The biggest difference are the explosions, more debris, that the animations and the character movement are very cinematic (like in good cutscene) and that the lighting per scene is well set. The latter can be solved with ray tracing.

Here you have many ingame scenes and it looks similar


It would be far more costly to create new assets for all these trailers.
 
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How much ram does a console have to use as vram after the game has taken what it needs?
Same ballpark plus more reliable storage streaming decompression stack. Even today there are cases in optimisation guides for console ports to just lower texture sliders na notch on 8GB gpu. Anyway my point still stands.


The trailer was made by Platige. I bet they profiled a lot and only prerender on 32GB Gpu was needed.
We can see the also done similar one for star wars outlaws. Probably "in game assets" too. If i look with one eye and squint second it looks just like final game.
 
Mod Note:
I've torched all discussion around wokeness. Discussions around woke do not belong here on this forum. There is an RSPC forum for that, and honestly that may not even be around for much longer.

As a personal note, I hate it when people politicize my hobbies, people should just be able to enjoy them for what they are without someone making me feel like I'm making an identity choice to play or not to play a game.
Enjoy the game for what the game is, keep the discussion on the game.

The MC is a important figure who is taught to be the successor to Geralt. She makes an obvious choice to introduce new players to the saga while connecting the series to the original games for players that have been with the saga since the start.
 
Ugh spoilers :(
Errr sorry, I wasn't expecting people interested in the witcher to not have got to it yet it's been a fair while. CDPR pretty much gave all this away and more in their 10th anniversary video and I suspect future witcher 4 trailers to give a recap and/or give information on the ending that this game has essentially made canon.
 
My wondering is how they are going to explain that Ciri went from being extremly OP in TW3, teleporting, "microwarping" in fights, blasting bosses so hard they ran...to what?
A "fragile" witcher?
 
My wondering is how they are going to explain that Ciri went from being extremly OP in TW3, teleporting, "microwarping" in fights, blasting bosses so hard they ran...to what?
A "fragile" witcher?
They are going to nuke her power somehow, maybe leaning back on what happened in kaer morhen. We didn't see her blink once in the trailer. I'm expecting something like you get to play briefly with all her kit, it get's taken away somehow and your recovering or mastering it through the game. It;s not like you have Geralts full kit at the start of any of the games either, it's mildly amusing when I die to a nekker in the start of witcher 2 for instance then later on once you have the upgraded signs your like thor or something hitting whole groups with lightning.;)
 
Errr sorry, I wasn't expecting people interested in the witcher to not have got to it yet it's been a fair while. CDPR pretty much gave all this away and more in their 10th anniversary video and I suspect future witcher 4 trailers to give a recap and/or give information on the ending that this game has essentially made canon.

I just finished Witcher 2 last year. The backlog is real.
 
They are going to nuke her power somehow, maybe leaning back on what happened in kaer morhen. We didn't see her blink once in the trailer. I'm expecting something like you get to play briefly with all her kit, it get's taken away somehow and your recovering or mastering it through the game. It;s not like you have Geralts full kit at the start of any of the games either, it's mildly amusing when I die to a nekker in the start of witcher 2 for instance then later on once you have the upgraded signs your like thor or something hitting whole groups with lightning.;)
We will see...I have all the Wither games (except for their Gwent-crap) as I am hoping that UE5 has gotten rid of it's technical short commmings...otherwise I might be a perfect storm that nukes the franchise.
 
My guess is that after she defeated the white frost she came back and underwent the Trial of the Grasses which either robbed her of her elder blood powers or, maybe, she had burnt them out fighting the white frost. As for Ciri being the protaganist of any new witcher games , I thought that was a given? After all the entire Witcher series is all about Ciri anyway, Geralt and Co were just bit players supporting her along the way.
 
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