Best looking games of 2015 *spawn

What game had the best graphics in 2015?


  • Total voters
    58
"Best" doesn't mean "preferred" in the vernacular, it means "better than the competition".
"Better than the competition" depends on subject, and is very similar to "preferred" in this context. Objective details are obviously going to contribute to what someone thinks is best, but the answer can still differ by subject.

You could change this by qualifying "best" to "best if by best we mean {some rubric that can be evaluated purely from objective details}", but then people will simply discuss whether your rubric is any good, not really changing the discussion.
 
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This is still going on? :runaway:

In journalism, an objective editorial would be "The Order voted best looking game of 2015 in a B3D poll".

A subjective Op-Ed however would be "The Order is the best looking game of 2015 because of it's superior geometry, texturing, animation, and cinematic aspect ratio".
 
In journalism, an objective editorial would be "The Order voted best looking game of 2015 in a B3D poll"..

I don't want to get into the whole objective/subjective argument, I'm perfectly happy with the way this thread is being managed in that regard. However any decent journalist would want to dig into demographics of the population sample too before drawing any definite conclusions.

I'd say the odds of platform favouritism *for both games* having an impact on the voting choice are approaching 100%. You only have to look at who voted for what and then consider what platform those people usually 'support' to understand that there's probably a little more going on than a purely objective "which graphics do I think are better" question. Exclusives will always skew the results. Especially on a forum where the population leans more heavily towards one platform than others.

That's not to say no-one is being completely objective. I'm sure many are. But I've no doubt some may be unintentionally swayed by the prestige of owning the platform with the "best graphics" that are unavailable on competitors platforms, or conversely blocking the competitor from holding that honour. For example I'll bet the poll result would be extremely different over on the mrmediax forums!

The closest you'd really get to an objective poll in this instance is to survey a group on none gamers who don't own any gaming platform and have little knowledge of the gaming industry in general.
 
I mention journalism because journalists don't draw conclusions they report facts, only op-eds are subjective. There is no demographic data, this poll has no scientific value, it has no proper methodology, it is inconsequential. Journalists would have a single headline reporting the poll result and that's it. Even with demographic data, the criteria used to draw conclusions is very subjevctive, corellation doesn't imply causation, and it would require to judge individuals reasons to vote a certain way. It's a can of worms. This is just a fun poll representing the B3D community, nothing more.

The wrong thing a journalist can do is something like "Shindler's List won best oscar because hollywood is full of jews" it would be wild conjectures which could not pass editorial oversight of respectable publications.

I don't think a single person who answered this poll have played all games, just like the oscars :LOL:
 
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35mm movies usually do not have this color filters etc. That came with digital movies (late 90s) into fashion. I still remember very well the green image of a Black Hawk Down

Old movies have actual physical filters in front of the camera lens. Also stuff like gels, vaseline, even women's stockings. Not kidding there.
 
Some thoughts...

Overall look and art direction:
The Order, SW Battlefront, Witcher 3
Halo5 loses by a hair's width because while scene complexity is kinda unmatched, compromises are far too evident
Batman also loses because of balance between realism and over exaggerated stylization isn't right
GTA V loses because of stylization

Asset quality and art direction:
The Order, SW Battlefront, Halo 5
Witcher 3 loses because of lack of consistency in art direction and quality
Batman loses because of stylization issues
GTA V loses because of tech constraints due to massive restrictions from pure world size

Tech:
The Order, Battlefront SW, GTA V
Kind harder to justify
Halo 5 loses because of compromises
Batman loses because of static world
Witcher 3 loses because GTA V is still better

Runner ups:
Until Dawn gets lots of things right but also misses on some key elements, overall there's a strong CG feel even though it's highly polished
Tomb Raider and Just Cause feel like upscaled last-gen titles, too many things just a bit wrong in every aspect
I haven't seen enough of Xenoblade; MGS V also feels a bit like last gen quality scaled up to bigger environment both in tech and art direction

Batman was overall quite an achievement though, incredible work all along, but it still has a very video game look

Battlefield is remarkably close to the original movies; The Order is very cinematic; GTA and Witcher impress with scale of an open world at very high quality; Halo 5 cinematics give us CG guys a run for our money and all the ingame action is unparalleled IMHO.

Very hard to pick an overall best... In the end I've picked Battlefront SW over The Order because of pure scale and 60fps. Too bad the game is not good enough apparently :(
 
The DF comparison video of ROTJ vs SW Battlefront is particularly outstanding - the lack of matte artifacts in the video game footage makes it actually more convincing in several scenes. Not all of them, but still - this is an amazing achievement.
For some reason the devs have some obsession with speculars. There are scenes that are particularly convincing in lighting and materials until you notice the vaseline in places that you wouldnt expect. Like in the image below
Its a dusty place. Unless there is mud and wetness I dont understand why this particular place (and others) have so much speculars in an otherwise very realistic scene
http://cdn.techfrag.com/wp-content/uploads/2015/07/Star-Wars-Battlefront-8.jpg
 
For some reason the devs have some obsession with speculars. There are scenes that are particularly convincing in lighting and materials until you notice the vaseline in places that you wouldnt expect. Like in the image below
Its a dusty place. Unless there is mud and wetness I dont understand why this particular place (and others) have so much speculars in an otherwise very realistic scene
http://cdn.techfrag.com/wp-content/uploads/2015/07/Star-Wars-Battlefront-8.jpg


This is why I prefer TO probably better specular anti aliasing. PBR generate many specular aliasing...
 
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The problem in Alien Isolation is not solved even if you downsample from 4k. That game needed a good TAA. Actually, the one example in the Unreal Engine 4 TAA presentation is very similar to how A:I can look at times:

capture9pzq1.png


2sfz8q.png
 
For some reason the devs have some obsession with speculars. There are scenes that are particularly convincing in lighting and materials until you notice the vaseline in places that you wouldnt expect. Like in the image below
Its a dusty place. Unless there is mud and wetness I dont understand why this particular place (and others) have so much speculars in an otherwise very realistic scene
http://cdn.techfrag.com/wp-content/uploads/2015/07/Star-Wars-Battlefront-8.jpg

This whole map can look a bit weird at times, example: http://abload.de/img/starwarsbattlefront20sqq2y.jpg

This is PC maxed btw, notice how the scene lacks proper AO and shadows in general.
 
What game won the "Beyond 3D first annual award for best lookingness"?
No wait, let's reveal the winner simultaneously with the Academy Awards, we are going to get more clicks for sure.

Though I can't wait to know who won my favourite award, the "Beyond 3D same ole shit, move along nothing to see here, award"
 
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Congratulations on derailing an entire thread with sarcasm.
Actually, it was London-boy's attempt to quash dissent what derailed this thread.

This is still going on? :runaway:

In journalism, an objective editorial would be "The Order voted best looking game of 2015 in a B3D poll".

A subjective Op-Ed however would be "The Order is the best looking game of 2015 because of it's superior geometry, texturing, animation, and cinematic aspect ratio".
By using the qualifier "superior" the author opens his opinion to a discussion based on facts which makes it an objective piece, not subjective.

If you mean that the criteria used for deciding what's best is subjective, I was arguing about that before London-boy snapped.
 
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