Best looking games of 2015 *spawn

Discussion in 'Console Industry' started by Clukos, Jan 3, 2016.

?

What game had the best graphics in 2015?

  1. Until Dawn

    5.2%
  2. Batman Arkham Knight

    3.4%
  3. Rise of the Tomb Raider

    0 vote(s)
    0.0%
  4. Star Wars Battlefront

    27.6%
  5. The Order

    50.0%
  6. Just Cause 3

    0 vote(s)
    0.0%
  7. Halo 5

    1.7%
  8. Xenoblade Chronicles X

    5.2%
  9. Witcher 3

    6.9%
  1. Clukos

    Clukos Bloodborne 2 when?
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    Pretty good list.

    Mod: The contents of the poll come from this vid and subsequent nominations. Feel free to nominate any other title and I'll add it. Voters can change their vote.
     
    #1 Clukos, Jan 3, 2016
    Last edited by a moderator: Jan 5, 2016
  2. DieH@rd

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    Agreed. #1 spot is well deserved, IMO nothing even came close to the spotless presentation and CGI quality [not even near-CGI, it was true CGI-like :D] that never showed faults with transitions between game and cinematics. Tremendous artistic and technical success, shame the game and narrative left few things to be desired...
     
  3. L. Scofield

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    The Order over Battlefront :lol:
     
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  4. DieH@rd

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    #2 is a good place for Battlefront. It's MP focus gave it only the opportunity to showcase crazy environments, while Order was the full "game package" with tons of different environments, characters, char interactions, cinematics, etc. [Plus, Order is indeed a visually better game. :D ]
     
  5. Globalisateur

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    5. Until Dawn
    4. Batman Arkham Knight
    3. Rise of the Tomb Raider
    2. Star Wars Battlefront
    1. The Order 1886

    EDIT: LOL I Hadn't seen the right ranks, I thought Until dawn was first.
     
  6. L. Scofield

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    Only a very sick and twisted individual could think TO is more of a game than BF.

    1) TO: Tiny, static, uneventful environments. 30 fps.
    2) BF: Large, dynamic, action packed environments. 60fps.

    Yep, TO wins :lol:

    Edit: I'd also put Just Cause 3 in the ranking.
     
  7. Clukos

    Clukos Bloodborne 2 when?
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    I agree with TO in #1 as well. In comparison to BF:

    Better material shaders (best use of PBR so far in real-time in a game. Paper shader alone in TO is more complex than anything in BF)
    Better character models (rendering and polys)
    Both use baked lighting techniques
    TO is using better/more expensive AA than BF, handles aliasing much better in stills & motion (cleanest looking game in 2015)
    Better animation etc.

    Both offer very little interactivity with the environment but both look great for what they do and both offer great performance. Very deserved #1/#2 imo.
     
  8. chris1515

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    I agree. I think the two games are by far the two best looking games of 2015...

    I am not sure The Order 1886 material shader will be topped in 2016...
     
  9. pjbliverpool

    pjbliverpool B3D Scallywag
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    Since we appear to be voting I'd have to say that from videos alone I've seen nothing in the order that looks more photorealistic than the Endor levels in BF.
     
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  10. Scott_Arm

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    I'd vote for Battlefront. The Endor level looks remarkable. I'm not sure I can think of a 30fps game that matches it.
     
  11. BRiT

    BRiT (╯°□°)╯
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    Please do NOT inline any graphics into this thread. This is not a screen shot thread. Instead post them as URL links.
     
  12. chris1515

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    Interesting post by the CTO of Ready at Dawn

    http://m.neogaf.com/showpost.php?p=191125296
     
  13. BRiT

    BRiT (╯°□°)╯
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    Obviously talk is cheap. They will need to include that option in a released patch for the game to negate the criticisms.
     
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  14. Clukos

    Clukos Bloodborne 2 when?
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    It doesn't need to, TO makes great use of the super-wide aspect ratio.
     
  15. L. Scofield

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    By having a tiny FOV.

    As always the problem with these kinds of threads is the lack of nuance. In regards to TO I agree that the surface shaders are the best but the overall package is lacking. For a game of such tiny scope I'd expect to see dynamic GI for the main characters flashlights or some other advanced tech like that. Failing that, to run at 60fps. And yet, nothing.

    Shaders are less complex in BF but it runs at 60fps with huge photorealistic player-traversable environments.

    Just Cause 3 has even bigger environments, with dynamic GI and destruction.

    Taking into account the PC versions there's no comparison with console games, really.
     
  16. Clukos

    Clukos Bloodborne 2 when?
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    The opposite is true, don't confuse FOV with camera distance from character, TO generally has a wider FOV than normal TPS games, but it is changing constantly (wide when walking, very wide when running, smaller when behind cover).

    This is the FOV when walking: http://abload.de/img/theorder_1886_2015090rlsib.png
     
  17. Billy Idol

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    I share his opinion: The Order is the best looking console game!
     
  18. HTupolev

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    It's ~90 degrees, healthy for a console shooter.
     
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  19. Shifty Geezer

    Shifty Geezer uber-Troll!
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    This is such a hugely subjective question, it's not worth debating. "Best looking" is measured by one's own preferences. For some, it's technical merit including open world. For others it's photorealism and aesthetics. Personally I've seen Just Cause and wouldn't rate it best graphics because it looks completely like a computer game and lacks anything beyond technical merit as an open world game IMO. I'd cite a game with photorealism, my measure being 'realstically or artistically removed from looking like a video game.' Opinions like Scofield's are very different from my own and always will be.

    Hence I suggest people just post their preferences and leave it at that. Might even add a poll as a sbujective measure of what gamers prefer.

    If you've a nomenation not on the list, post it and I'll add.
     
    #20 Shifty Geezer, Jan 3, 2016
    Last edited: Jan 3, 2016
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