but can you counter a knife counter?
on BF3, if a person knife you and your friend killed the enemy before the animation finish, you survive.
now on BF4, if i knife a person, he counter me, can i counter him? Will my/his friend still be able to disturb the knife animation?
if i cant counter him, knifing become useless. Because people adapt and learn. Those level 100 BF4 players will be able to counter 100% of the time.
if we can counter each other et infinitium, it will be a battle of skill. Who have the best QTE skill.
Or a battle of internet lag connection :/
Repi needs to come clean about this.Lol Windows 8 not supported!
There's a difference between "not supported" and "not working."Repi needs to come clean about this.
There's a difference between "not supported" and "not working."
Sweet video. I wonder though, on a technical note, why distant textures in this, BF3 and numerous other titles, have a tendency to flicker? I've noticed a similar issue across multiple different engines.
Have to say Origin is a piece of crap.
Clicking on the BF3 shortcut doesnt run the game in runs origin
then If I click on bf3 (in origin) a play puttons comes up, clicking on that runs the game. Oh wait no it doesnt. It launches my browser with this page http://battlelog.battlefield.com/bf3/
There are buttons like so
Clicking on one of them launches the game. Oh wait no they dont. they dont do anything. I have to click on "Go Offline" in origin so I cant play multiplayer
Sweet video. I wonder though, on a technical note, why distant textures in this, BF3 and numerous other titles, have a tendency to flicker? I've noticed a similar issue across multiple different engines.
Outerra has interesting solution, but yes 64bit z-buffer would be nice.Time for 64bit depth buffer! Come on repi, make it happen!
Seriously though, I suspect this problem will only get worse as games get longer and longer view distances. What can be done about it other than doubling z-buffer precision (which I assume will never happen)?