Wow, what a bombshell
I'm inclined to disbelieve this pending further confirmation, but that's kind of shockingly disappointing if true.
I'm not dissapointed!
Wow, what a bombshell
I'm inclined to disbelieve this pending further confirmation, but that's kind of shockingly disappointing if true.
If that's the resolution of the PS4 version I pray for the Xbox One's version to run at 720p even if they remove a few effects here and there. It's not that bad if you think about it.The silence from Dice all this time is your confirmation mate. But yes, very disappointing indeed.
JackFrags @jackfrags 5m
To clarify: BF4 running at a higher resolution than 720p in the PS4 dev environment. Final resolution when the game is optimised at launch!
It's somewhat comforting but still disappointed it wont be full 1080p res. I wonder what's so taxing here though, the destruction and AI count are more CPU centric. Can it be they're holding back to match the Xbox One version?Another turn
Much better, I could live with say 1280X1080, because at least thats a large improvement on last gen.
No. It wont look good on a big Full HD TV, certainly not my 65incher. Besides we're in 2013 and soon 2014, the standard must be risen to 1080p period.
No. It wont look good on a big Full HD TV, certainly not my 65incher. Besides we're in 2013 and soon 2014, the standard must be risen to 1080p period.Or if it looks good, it isn't disappointing at all?
No. It wont look good on a big Full HD TV, certainly not my 65incher. Besides we're in 2013 and soon 2014, the standard must be risen to 1080p period.
This week at Gamescom, however, I had an opportunity to play Battlefield 4 on a PlayStation 4 development system, and the resulting experience has me worried.
From the moment I sat down, I was surprisingly underwhelmed by the visuals. Instead of the crisp, detailed textures I've encountered this week on the PC version or other next-gen shooter titles, Battlefield 4 on PS4 looked soft and muddled. Wall textures looked half-finished, lacking some of the smaller material nuances or 3D variation. Environmental destruction was more extensive than Battlefield 3 and explosions would send larger chunks of buildings into the air, but once again, the particles looked dull. Weapon models looked great at the hip, but as soon as I raised them to look down the iron sights or scopes, imperfections became apparent.
Another contributing factor was resolution. While EA and DICE have not confirmed what resolution the game will run at on next-gen consoles, for the purposes of this demo, it was running at a resolution higher than 720p, but not 1080p. Though the difference between the two formats may not be recognizable to more casual players, after spending the week checking out games running natively at 1080p, it was readily apparent to me.
No. It wont look good on a big Full HD TV, certainly not my 65incher. Besides we're in 2013 and soon 2014, the standard must be risen to 1080p period.
Tepid impressions of PS4 ver from IGN
http://www.ign.com/articles/2013/08/23/gamescom-battlefield-4s-graphics-lacking-on-ps4
Why does the description of that PS4 devkit sounded so familiar? Yes that's right, reminded me of a typical PS3 port, blurry, dull and lacking. Dice really needs to get their shit together in the next 3 months.