Urian said:
Am I the only one that thinks that the 360 is just the grandson of canned projects like the 3DO M2 and the Microsoft Talisman?
The engineers are the same.
YES, kind of. except there's more to it than that. first of all, forget 3DO M2.
think 3DO MX instead (which could be concidered 3DO M3, or more practically, M2.5) because 3DO MX (or one version of it) was among the first to have graphics/video memory embedded into the graphics chip / or entire chipset.
check this out, originally from Intelligent Gamer / Fusion magazine, 1996
http://groups.google.com/group/rec.games.video.3do/msg/b6a5b6fab5e29e0a?dmode=source&hl=en
Date: 1996/05/10
As for MX (see IG's Fusion issue 10), the current concept being tossed around is the idea of actually including the video RAM frame buffer within the actual MX chipset rather than externally -- as transferring data from separate RAM chips to the math processors is one of the most vital time delays in any computer or game console, having the RAM bundled with the fast MX chipset would mean incredible speedups in processing.
Developers claim that such an MX chipset could deliver -- believe it or not -- 15-20 million
polygon per second performance.
The drawback? The failure rate of such combined chips could be prohibitively high -- between the RAM and the high-intensity math processor, the chips could fail in
production at a rate of 20% or greater depending on how much RAM was included on a chip. Additionally, the heat generated by such a configuration would mandate special cooling measures.
they were ahead of their time. but tried it before Sony did with Graphics Synthesizer.
since the embedded memory for 3DO MX was reported on in spring 1996, the R&D had to have been going on in 1995. Sony was just getting underway with PS2 at that time (1995) and probably did not put eDRAM into Graphics Synthesizer until 1997 or so. just a guess and my own speculation.
anyway, moving on, Xbox 360 is like a 3DO MX++++++++++ (lol 3DO M5)
though with additional:
-Silicon Graphics,
-ATI Marlborough Mass / ATI East
-Lockheed Martin REAL3D (ATI Orlando Florida)
and maybe Microsoft Talisman technolgies