scooby_dooby said:
Why do you assume MS wants a monopoly in the console market?...It comes down to motives. Is MS's main goal in this to make money, or just to 'defend' their PC domination?
It's the same thing. It's the same market, just approached from two different ends. One is to get a livingroom CE product that provides content like a PC can, and the other is to get the PC into the living room as a CE product. Whether it's badged as a PC or console makes no difference.
I think MS could potentially want this to happen in the future despite possibly having 30+% market share, as they don't really need the revenue created by the console, therefore having a monopoly is much less important. They would be mitigating risk by joining with Sony, effectively trading future profits, for longterm stability and security in the market. And knowing MS, and their deep pockets, I think that could be a viable trade off.
When have MS ever compromised when they've had a chance to crush the rivals? If they're on the up, I can't imagine the board saying 'okay, we're increasing our market share, we've got consoles selling and PCs selling. If we keep going as we're doing now, gaining market share, we'll own the digital distribution channel. So let's stop now and join up with Sony who are losing market share to us and settle for a 30% share of that market instead'!
And even if MS want to partner up when they just have a 'strong enough' position, why would Sony? A partnership would need both parties to want that. Sony would only go halves on that service if they thought they couldn't win it all themselves, at which point MS know they've got them on the run and should keep going for gold. A compromise sounds too amicable for these companies. The goal is the Midas Touch of business, a license to print money, if the dream that analysts have been portraying for years were ever to realise. Why didn't Sony take up MS's suggestion of an MS OS in PS2, or using XNA in PS3? Because they want that revenue stream all to themselves. Why did MS sink billions into XB and a whole new sector of their company? Because they want a controlling piece of that convergence pie, the OS, in whatever device people use, and if that's going to be consoles then they needed a console. Now both have entered the race with their positions known, and neither is going to want to compromise any more now than they did back then unless both feel neither can win.
That said, I can see the POV that MS only need apply pressure, and then can pull out of the hardware race when (if) Sony capitulate and get MS OS onto their PS brand. I'm sure MS would love to get out of the hardware struggle, and it could be that if they reach a stronger position, given the option to push hard for the win or settle for a compromise, they would do the latter for an easy life.
As for whether it's good or bad for consumers, both really. A monopoly would have a potentially limited service without competition to drive advancement, but competing products makes things difficult for consumers. I've a friend just bought a media hub thingum, movies and music from HDD (but not a PC) and was wondering what format to rip his audio in. He spent a couple of days ish ripping 100 CDs to .ogg, and then realized MP3's are better for use on the iPod though lower quality, while WMA is another alternative that'll play on his PSP... We want one audio compression format, the best one, that works on all devices, instead of juggling a dozen music and video codecs and finding all sorts of devices that play some and not others. Competing formats are really crappy and aggravating. The only right solution is a single benevolent monopoly, a company that controls all the tech and formats and everything designed efficiently, and who's aim is to provide a useful, beneficial service to people rather than make as much money as possible. Of course that'll never happen and whatever we have will leave the end user shafted one way or another.