The reason why would be because each of those sales would equate to $100 extra loss per unit; 1 million additional sales, $100 million additional loss to absorb. 2 million would be $200 million. Not saying what's right or wrong or what the various decision chains for Sony are - as we clearly can't know - but in terms of why, that would be the why.
Actually the loss would be larger because the $100 revenue loss would be incurred by all units sold.
If Sony would sell 1.5 million in Nov and Dec at $499.00 (PS3 sold at cost) versus 2.5 million at $399.00 (PS3 sold at $100.00 loss) then at the $499.00 price point you would generate $748.5 million in revenue with no loss versus $399.00 you would generate $997.5 million in revenue with 250 million in losses.
Its like selling 1.5 million units at $499.00 then basically giving 500K PS3 away for free under these hypothetical circumstances.
The $499.00 price point would immediately generate returns with the first game purchased while the $399.00 price point would require that revenue generated through game sales and peripherals would have to eat through $250 million before any real profit generation. $250 million is the equivalent of licensing fees of ~20-30 million PS3 games.
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