Except that would've been impossible. Sales were anemic before the pricedrop, a mere 78k the previous month IIRC. Postponing the pricedrop for en entire year would've done nothing but relegate the 360 to an even smaller niche player than it ended up being, and probably cause it to be a total failure in both marketshare AND profitability.
It probably would've also severely impacted the success of their Halo franchise, negatively impacting sales for Halo 2, and the tremendous brand value they posess today with Halo 3.
Regardless, I think comparisons between Xbox1 and PS3 are so fundamentally flawed their not even worth discussing.
I wasn't making a direct comparsion. Yes maintaining the $299 price point was impossible because in reality the price cut was instituted just to maintain weak sales. I was stating hypothetically and desribing the affect of price cutting can have beyond just a few months.
Furthermore, the PS3 is currently selling at the same rate as the Xbox1 at this current time and sales for this holiday are bound to be greater than it was last year due to the supply issues last year and a $499.00 sku. The PS3 is in much better position than the xbox1, it isn't necessary to try to trim off 1/3 of its price in under a year.
If the PS3 cuts now and come spring MS and Nintendo institute another round of price cuts, there will be pressure for Sony to follow suit or risk sales slightly above the current pace. Furthermore, if it doesn't cut then what does Sony do wait till the holiday season again and get caught in a strategy of cutting at non optimal times or wait till the following spring and hold onto a price point for 17-19 months.
There is no point in being competitive if you forced to maintain price points that software and peripheral sales can't make up.
There comes a time where maintaining market presence, learning from your mistakes and gearing up for the next generation is more pertinent to the health of your company then simply wasting money trying to become market leader under less than ideal circumstances.
Nintendo is an perfect example and with the PSP and the continued sales of the PS2, the gaming division of Sony doesn't have to be market leader to be viable. But they can lose viability and become a long term cost to the company if they choose a path to maximize sales at the expense of huge losses.
I don't know if Sony's original intent was to be at $400 by Holiday 07, so this may not have been their original plan. But I know they need to do it now if they want to remain competetive in NA.
MS could have been more aggressive with the price cutting of the xbox1 and been more competitve but they didn't because there were other pressures that forced them not to. Sony has already express a desire to break even at the end of March 2008 and pressure from up top might make it impossible to incur additional losses from a $399.00 price point.