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Then you're shit out of luck but no console ever promised this. Isn't customisation to the user's preferences a PC raison d'être?And if you wanted a custom resolution in a console game ?
Then you're shit out of luck but no console ever promised this. Isn't customisation to the user's preferences a PC raison d'être?And if you wanted a custom resolution in a console game ?
I game using Windows 7, I said my PC gaming experience started with Windows 98. This was in response to swaaye's post that editing config files ended with DOS. RollerCoaster Tycoon 3, which I bought through Steam, needs manually editing of config files to use custom resolutions. The Steam distribution of Fallout 3 has a common crash on Windows 7 that to fix, yes you guessed it, needs to you edit the config file. Want Skyrim to make the best use of your hardware? Edit the config files. The setting menus in most games give you the basic settings at best.Heh I can't think of a single PC game in the last 10 years where I had to edit a config file. Your experience with Windows 98 does not make for a strong argument.
Consoles aren't sentient decision making beings though... There are reasons why the consoles have weak hardware, (one more so than the other) and there are reasons why multiplatform devs mostly target these as the base and PEOPLE made all of these decisions. Unfortunately many business realities override the wishes of people who have relatively high performance PC rigs like me and many of you. I think blaming consoles is easy but in the end not making much sense. Imo it's not all that bad. Witcher 3 looks nice and PC-versions will still have some advantages. Perhaps this console gen don't last as long as the one before and VR could give PC some room to flex its muscles in the coming years.
f not for the console version we'd have gotten the version that was originally shown.
Do you have any evidence to support that?
Well yeah the main advantage to the console world is the closed platform which allows games to be tailored perfectly to the system. Shit just works and should work as well as possible. That just can't happen on a general purpose platform with all sorts of hardware/software combos and crazy configuration variations. It's pretty darn solid these days though compared to the past.Nope, my PC gaming experience began with Windows 98 and I recall having to mess around with config files. I remember Rollercoaster Tycoon crashing because I had a gamepad attached and having to tweak config files for some idTech engine games. If you wanted a custom resolution in RollerCoaster Tycoon 3 then you had to edit the config file. The old .ini text files may mostly be XML files now (almost every Ubisoft game) but the need to dip into them to tweak settings beyond the UI is still a thing. There are websites dedicated this.
Apple platforms are no better, they just have different issues.
Rollercoaster Tycoon 3 is almost 11 years old.
Fallout 3 is 7 years old but I don't remember ever having to edit a config file, which I played in the PC for some 100 hours or so. Skyrim doesn't need anything done to a config file. Mods will do that for you, and they've never been easier to install.
It was originally posted here in the other thread.
https://forum.beyond3d.com/posts/1843553/
They were well into development on PC at the time using pre-production console specs as a bit of a guideline. Playable versions were shown in 2013 on PC. Once they got their hands on final console units, they had to start dumbing down the graphics as the consoles couldn't handle it and they couldn't afford to develop 3 or even 2 different versions of everything (engine, assets, shaders, etc.).
So things like the nicely tesselated walls? Gone. Little things like blood droplets in the water? Gone. The wonderful particle system they had in place for fire and the smoke they generated? Gone.
Evidently reacting to the outrage generated by the PC/PS4 comparison video which CDPR had forcibly taken down (it was put up by a reviewer after the embargo was lifted, but then removed at the request of CDPR), they might be attempting to put some of the things back in.
Like hair that is at least as good as the PS4. And a longer draw distance. I doubt they'll be able to get even a fraction of the things taken out back into the PC version before release, however. But I guess something is better than nothing.
Regards,
SB
That would be a dumb argument, glad I didn't make it.
I think it's certain that the PC games market today would be different today if consoles waned around the dawn of 3D (PlayStation/Saturn/N64). For a start all those console games that wildly outsold PC games put a lot of money into the hands of developers and publishers.
That would also be a dumb argument. I didn't make that one either. Steam came in for Half-Life 2 in 2003. It may not even have existed if consoles hadn't happened because Steam was created to serve games made by developers and funded by publishers who made a lot of money from console game sales.
You'll need to elucidate because I don't see why this is obvious. Consoles made 3D gaming a cheap mainstream form of entertainment. Without those who knows where PC 3D gaming technology would be. It could certainly be far behind where it is now and with a smaller market.
I see PC boundaries being pushed now. The Witcher 3 looks outstanding.
And VR on PC will be better for having people working on VR on consoles because the more people trying to solve any given problem is better for everybody.
Consoles increase the size of the gaming market, thereby its profitability, beyond what we would have without those machines.
Whether they would or wouldn't exist in another console-free timeline is a matter of science fiction, not forum discussion.
This argument is pretty emotionally loaded and rather silly.
Kind of how I didn't make the argument of (to quote you) "the dumb assumption that without consoles people would buy gaming PCs instead," and yet for some reason you still felt the need to imply someone had made that argument and label them "dumb" for it. All I've said is that some (in fact I would guess many, possibly over 50%) of those console gamers would today be PC gamers if the consoles had never existed.
So you're still holding to the argument that if the consoles didn't exist the market that they sold to (normal people like you and me who like to play computer games) would simply not exist rather than (in part) transitioning to the (in this fictional universe) the only platform in existence that allows people to play computer games?
You want me to elucidate on why it's obvious that if consoles didn't exist that the PC gaming market would be bigger than it is today? Seriously?
So the Witcher 3 is pushing the boundaries of what's graphically possible on a 970/980 and 290/290x class system with a fast quad core CPU?
I've played all those games and again, outside of Fallout 3 which I guess crashes on some people (never had that problem across multiple PCs and OSes), you don't have to edit the config files. I understand that you may want to and there's nothing wrong with that, but to pretend that it's something you must do in order to game on PC is disingenuous. My brother plays more PC games that I do and he is only vaguely aware that config files exist.I game using Windows 7, I said my PC gaming experience started with Windows 98. This was in response to swaaye's post that editing config files ended with DOS. RollerCoaster Tycoon 3, which I bought through Steam, needs manually editing of config files to use custom resolutions. The Steam distribution of Fallout 3 has a common crash on Windows 7 that to fix, yes you guessed it, needs to you edit the config file. Want Skyrim to make the best use of your hardware? Edit the config files. The setting menus in most games give you the basic settings at best.
Maybe you've been lucky in the games you've bought, or the support those games had from their developers for your particular hardware, but this isn't the case for everybody
I think it's 50/50 that the PC gaming market would be bigger but you said "far bigger". Why is it obvious it would be far bigger? I think you're assuming that the PC gaming market would be some approximation of what it is now, I'm not so sure.
There's a reason I stay away from that god forsaken place.