Archive Thread of Screenshots of Ridunkulous Quality and Size [2007-2015]

Discussion in 'PC Gaming' started by Neb, May 16, 2007.

Thread Status:
Not open for further replies.
  1. Dresden

    Dresden Celebrating Mediocrity
    Veteran

    Joined:
    Aug 11, 2003
    Messages:
    2,016
    Likes Received:
    48
    Location:
    Blackwater Park
    More of the Bad Company 2 beta:

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
  2. Dresden

    Dresden Celebrating Mediocrity
    Veteran

    Joined:
    Aug 11, 2003
    Messages:
    2,016
    Likes Received:
    48
    Location:
    Blackwater Park
    [​IMG]

    [​IMG]

    [​IMG]

    I have to post a screen of my dog tags window. Every time you kill an enemy with your knife you obtain their dog tags. I went on a knifing spree the other day. I obtained like 4 melee combat pins in one game.

    *edit* Here we go:

    [​IMG]
     
    #1122 Dresden, Jan 31, 2010
    Last edited by a moderator: Jan 31, 2010
  3. Neb

    Neb Iron "BEAST" Man
    Legend

    Joined:
    Mar 16, 2007
    Messages:
    8,391
    Likes Received:
    3
    Location:
    NGC2264
    BFBC2 PC beta. 32 player match with CCC AI off, DX10, 1680x1050, 4xAA/TSAA, 16xAF, HBAO enabled and max settings and forced vsync. Barely ever dips down under 30fps and then max to 25fps otherwise around 35fps. Same hardware as before that is single stock 4890 and E8400@3.6GHz.

    Though for some reason the mosue gets all laggy with HBAO enabled despite framerate above 30fps. Even up in the 40fps region it is the same, laggy. Without HBAO it is well beyond 40-60fps although the more rounds I play the slower it gets so I need to restart the game.

    Ofcourse this is a BETA and lacks high res textures that will be in final game as per devs and DX11 has much better graphics especially shadows looks far better and smoother looking stunning!

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
     
    #1123 Neb, Jan 31, 2010
    Last edited by a moderator: Feb 2, 2010
  4. Neb

    Neb Iron "BEAST" Man
    Legend

    Joined:
    Mar 16, 2007
    Messages:
    8,391
    Likes Received:
    3
    Location:
    NGC2264
    Some scores! :D

    [​IMG]
    [​IMG]
     
  5. Neb

    Neb Iron "BEAST" Man
    Legend

    Joined:
    Mar 16, 2007
    Messages:
    8,391
    Likes Received:
    3
    Location:
    NGC2264
    Btw Ink that is really impressive dogtag list, really impressive. I myself have 5 or 6 dogtags!
     
  6. almighty

    Banned

    Joined:
    Dec 17, 2006
    Messages:
    2,469
    Likes Received:
    5
    BC2 looks horrid, Has console written all over it :(
     
  7. Neb

    Neb Iron "BEAST" Man
    Legend

    Joined:
    Mar 16, 2007
    Messages:
    8,391
    Likes Received:
    3
    Location:
    NGC2264
    I disagree, it could look better but it doesn't look horrible (MSAA and TSAA doesn't work correctly in beta btw). Also it needs to be seen in motion with the massive amount of particle effects, looks much better in motion. And remember this is from the beta and hopefulyl final will get some extra stuff. I am hoping for higher res textures and more geometry and also AFAIK DX9, DX10 or DX11 has same visual IQ in beta. Might not be unrealistic hopes considering beta filesize is 1.44GB and thus large and might have lots of stuff missing/toned down to save filesize space. :smile:
     
  8. cp2009

    Newcomer

    Joined:
    Dec 2, 2008
    Messages:
    94
    Likes Received:
    0
    Hey I just gave your TOD mod a shot... looks really amazing.
     
  9. Neb

    Neb Iron "BEAST" Man
    Legend

    Joined:
    Mar 16, 2007
    Messages:
    8,391
    Likes Received:
    3
    Location:
    NGC2264
    It gives depth to the scenes. About the SSAO it depends on how pronounced you want it. Either change the amount or strength for it though each TOD has a SSAO strength value and the cvars are multipliers.

    Thanks! :)
     
  10. cp2009

    Newcomer

    Joined:
    Dec 2, 2008
    Messages:
    94
    Likes Received:
    0
    Your TOD differs from Real-crisis... Real crisis almost has too much DoF, your is much more controlled (but a bit too brown). Otherwise it looks great. Nice job.
     
  11. Neb

    Neb Iron "BEAST" Man
    Legend

    Joined:
    Mar 16, 2007
    Messages:
    8,391
    Likes Received:
    3
    Location:
    NGC2264
    If you want less brownish/yellowish tone then you can disable all or some of these cvars below. It was made this way as highly adaptive TODs for different detail settings (damn proud of it!). Then you will get a 'colder' look instead of a 'warmer' look + a bit more perfomance. :D

    r_ColorGradingFilters=0
    r_ColorGradingLevels=0
    r_ColorGradingSelectiveColor=0
     
  12. Dresden

    Dresden Celebrating Mediocrity
    Veteran

    Joined:
    Aug 11, 2003
    Messages:
    2,016
    Likes Received:
    48
    Location:
    Blackwater Park
    Check out these two pins I received in a game today:

    Combat Excellence:

    [​IMG]

    Nemesis:

    [​IMG]

    Nemesis. *Evil laugh*
     
  13. Karoshi

    Newcomer

    Joined:
    Aug 31, 2005
    Messages:
    181
    Likes Received:
    0
    Location:
    Mars
  14. DennisK4

    Newcomer

    Joined:
    Oct 1, 2009
    Messages:
    85
    Likes Received:
    0
    Mass Effect 2 taken with 24x Edge Detect AA and 16x AF.

    Let me know if there is some unwritten rule about not posting too many full-size screenshots in one post.

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
  15. Neb

    Neb Iron "BEAST" Man
    Legend

    Joined:
    Mar 16, 2007
    Messages:
    8,391
    Likes Received:
    3
    Location:
    NGC2264
    He probably cracked up when he realised he was going to loose his car to the other dude! :lol:
     
  16. DennisK4

    Newcomer

    Joined:
    Oct 1, 2009
    Messages:
    85
    Likes Received:
    0
    A few more Mass Effect 2.

    [​IMG]

    [​IMG]

    [​IMG]
     
  17. nightshade

    nightshade Interwebz Hijacker !
    Veteran

    Joined:
    Mar 26, 2009
    Messages:
    3,391
    Likes Received:
    92
    Location:
    Liverpool
    How exactly did you enabled AA ?
     
  18. Neb

    Neb Iron "BEAST" Man
    Legend

    Joined:
    Mar 16, 2007
    Messages:
    8,391
    Likes Received:
    3
    Location:
    NGC2264
    Really great ME2 screenshots DennisK4 (like the rest of your screenshots! ^^). Really great improvement graphically over the first ME, especially in artwork department. :)

    Latest ATI driver hotfix has AA support with ME2.
     
  19. nightshade

    nightshade Interwebz Hijacker !
    Veteran

    Joined:
    Mar 26, 2009
    Messages:
    3,391
    Likes Received:
    92
    Location:
    Liverpool
    It mentions that its only for Crossfire :S
    Also how good is this in motion & on lit surfaces ?
     
  20. Neb

    Neb Iron "BEAST" Man
    Legend

    Joined:
    Mar 16, 2007
    Messages:
    8,391
    Likes Received:
    3
    Location:
    NGC2264
    NFS:SHIFT, 1680x1050, 8xAA/8xTSAA, 16xAF, max settings + mods and skins.

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
Loading...
Thread Status:
Not open for further replies.

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...