ArcCorp (Star Citizen Alpha 1.2 ,).Graphics will still improve until release (2016/2017). I will show Alpha 2.0 PTU (space stations, space ships etc.) later today.
I also tried to capture the texture/decal quality in a few shots. In my opinion, the use of (sometimes very) small normal maps is impressive. It adds tons of details with just a cost of a little.
Looks great, though IMO I'd like a bit more colour though I understand the industrial look they're going for. I hope by the time it's released we'll have graphics cards capable of running it at 90hz per eye for VR. /drools
I will not be posting in this thread anymore until Rocksteady Studios next game. If rumoured to be true with Rocksteady using Unreal Engine 4 this time around, it's just going to be bonkerz, god help us all; get your seat belts early!