227% more GPU throughput and 31% higher CPU clock, relying on only 23% bandwidth boost. Probably an inevitable compromise for a mid-term upgrade.
That better be one hell of an efficient framebuffer compression.Inevitably a compromise, whereby the latter's size depends on much less bandwidth "hungry" Polaris could be. In other words it could be an occassional compressed compromise
227% more GPU throughput and 31% higher CPU clock, relying on only 23% bandwidth boost. Probably an inevitable compromise for a mid-term upgrade.
Raw GPU performance is less than 6 % higher than R9 380X, while the bandwidth is 20 % higher.227% more GPU throughput and 31% higher CPU clock, relying on only 23% bandwidth boost. Probably an inevitable compromise for a mid-term upgrade.
Leapfrogging Sony with their 32MB SRAM baggage they have to haul around for compatibility is going to be fairly expensive.I'm guessing MS wont just follow but try to leapfrog it?
Sourcing high-speed GDDR for a console potentially selling millions per quarter would probably be a significant headache, so they're settling again for middle-of-the-road-ish GDDR.227% more GPU throughput and 31% higher CPU clock, relying on only 23% bandwidth boost.
Colour me impressed for more than twice the added GPU power. I assume Microsoft will also follow pace?
MS has so far declined any suggestions of "more powefull xbox1.5" or similarColour me impressed for more than twice the added GPU power. I assume Microsoft will also follow pace?
http://www.giantbomb.com/articles/sources-the-upgraded-playstation-4-is-codenamed-ne/1100-5437/
Polaris 10
Improved AMD GCN, 36 CUs at 911 MHz
So the new semi custom wins, are the updated PS4 and Nintendo NX. Just replacements or upgrades to consoles.
As expected until it releases. Pretty sure there were some FCC filings about new MS console parts the other day.MS has so far declined any suggestions of "more powefull xbox1.5" or similar
Microsoft would be the obvious one. What semi-custom parts would Apple need? TV? Maybe a VR headset?There is still one semicustom win with a missing customer (Apple?,MS?).
As expected until it releases. Pretty sure there were some FCC filings about new MS console parts the other day.
Microsoft would be the obvious one. What semi-custom parts would Apple need? TV? Maybe a VR headset?
Which fit the far longer rumoured "Xbox One Slim"As expected until it releases. Pretty sure there were some FCC filings about new MS console parts the other day.
In fact, not the first news.One interesting thing about this is AMD is going to shrink Puma die cores to 14nm. Is this the first news we have about this?.
I wonder if there's any relation to the scalar processors in GCN?AMD was working on Tiger (16nm FF) a Cheetah (14nm FF) projects at least in 2014 and 2015, respectively.
Maybe, but that should still largely fall on the compiler to handle and detect. Just opt out of using it unless specifically called. The basic sync primitive they had seemed capable. That flexible scalar is a bit more robust than the wave level operations of SM6.0 I was expecting. The possibilities it opens likely make it worth reworking any compute code as the models would change dramatically and be easier to implement.On that topic, some of the proposed changes for SIMD or wavefront handling in the patents might have implications for GCN as we know it. Items like the high-performance vector/scalar units could break code that has baked in wait states or additional vector operations for some of the aliased registers and sourcing between the scalar and vector domains.
There are wait counts for the various memory accesses and exports, but NOP or independent instruction padding handles the class of operations that involve sourcing or forwarding between vector and scalar elements. It would be an unenviable bug to have to trace through for a problem that dynamically may or may not occur based on what SIMD the scheduler chooses. The alternative can be an excessively pessimistic compiler that inserts enough NOPs to satisfy the worst case where a wait state of several 4-cycle vector issues gets multiplied by a 4x scalar issue rate.Maybe, but that should still largely fall on the compiler to handle and detect. Just opt out of using it unless specifically called. The basic sync primitive they had seemed capable. That flexible scalar is a bit more robust than the wave level operations of SM6.0 I was expecting. The possibilities it opens likely make it worth reworking any compute code as the models would change dramatically and be easier to implement.
Raw GPU performance is less than 6 % higher than R9 380X, while the bandwidth is 20 % higher.