Does it matter? It's not as if they're likely to be anywhere close to reality. The ones that know will never tell, unless it's disastrously bad.Rootax said:Do we have any word about yields yet ?
So I guess the notable absence of info regarding the HD7700 and HD7800 families means those are still a couple of months away, right?
Does it matter? It's not as if they're likely to be anywhere close to reality. The ones that know will never tell, unless it's disastrously bad.
That's still a big chip by AMD's standards, though. Even Cypress was considered big, and that was 10% smaller. Only Cayman was larger (and it would have been a lot smaller on 32nm). Still, 365mm² is a more reasonable number than 400mm² and fits my earlier quotes when I said I'd be very surprised if it would be larger than 400mm² .Yep. Damn good job by AMD, considering the wider bus and high-speed GDDR5 controller. Some kudos to TSMC, too.
Luckily I do own a GTX 570 SLI setup and I also have the bad habit to make video recorded gameplay/benchmarks for my Youtube channel and I do pay attention to cpu usage, gpu usage, framebuffer usage and all technical info of the hardware, after the benchmark.
I do have seen framebuffer usage reaching its max in various cases on my 570s, but I have never witnessed frame drops or anything of the sort, related to high framebuffer load.
Actually being the PC fanboy I am, I also own some lower end cards (5850s,460 and a 4850) which I also include in my benchmarks. I have found out that even in games that I use the exact same settings as on the 570 system, the 460 for example may hit max framebuffer load, while the 570 will go even higher.
One such example is Battlefield 3 as you mentioned. My GTX 460 hit 1015MB framebuffer load, while my single 570 hit 1200MB framebuffer load, for the exact same part of the game with the same settings.
Both systems were showing 100% gpu load for the whole benchmark, so there shouldn't be any framebuffer shortages there. My best bet is that some games will load as much video information on the graphics board as possible, so they can have faster access. Although this is always preferable, it does not make games unplayable or the performance lackluster, at least not in the cases I have studied.
In any case, since the 1280MB of my 570s is enough for me and since I don't use the cards of my primary system for more than a year, I bet a 1.5GB card would be more than fine until the end of 2012. We need some new consoles in order for developers to start using higher textured/higher spec'ed games anyway. Unfortunately most of them are console ports, that even a mere 460 can play at 60fps.
I doubt, but if you have spare $200 you can call these guys for a snap:I'm hoping, as I've hoped for every GPU release since RV770, that there's a micrograph.
yea i think so, although at least in win 7 you can unclick the maximum memory checkbox in msconfig and it dynamically reserves ram as necessary.
but im pretty sure whatevers on the graphics memory has to be duplicated in ram. it would be interesting to see what happens anyway, i guess everything would end up in the page file?
The recommended price of the Radeon HD 7970 in euros is 499. As i said, the price in dollars is 549. I'm the source, 'cause i'm also the original source of the MegaUpload links with the PDFs.
See also: http://gathering.tweakers.net/forum/list_message/37361053#37361053.
It is the first change AMD got to significantly rise their prices and they took it with open arms, almost managed to do it with the Cayman already, but surprise 500-series launch spoiled their plans. Not this time as they managed to capitalize on their "sweet spot" window. I quess we have to wait quite some time for the next big chip from nVidia to see this 360mm2 chip come down in price.
I'm not too happy with 549$.