Love_In_Rio
Veteran
Before, but not by much. Double confirmation is hard to find for me with my limited contacts.
And you heard nothing about improving computing workloads latencies with increments in caches?.
Before, but not by much. Double confirmation is hard to find for me with my limited contacts.
No. My definition is correct.Yes, but I think it means existing IP for the basic blocks (GPU, CPU cores) and custom silicon for the rest (memory controller, interconnect, etc.).
But of course, that's just a guess on my part.
No. My definition is correct.
And you heard nothing about improving computing workloads latencies with increments in caches?.
And what can be improved out of vanilla AMD blocks?.
Everybody didn't sit down to design this after GCN launched, and only consider publicly known IP for use in their design.
Yeah I should have used the GCN 1.1 moniker. But for that matter, who's to say Orbis isn't based on GCN 2.0 which I assume we are taking to describe the (possible) new IP launching at the end of 2013 in new high end GPU's?
AMD's roadmap has promised preemption and context switching at some point in the future. I don't think the roadmap gave any finer granularity as to what version of the architecture would first offer it.
edit:
And while I don't want to dredge any of the console stuff into this thread, I don't think many of the PS4 rumors point towards Orbis being the product that introduces it, rather, that it has workarounds for the lack of preemption. The standard "rumors are incomplete and often BS" disclaimer applies.
There's a console forum thread concerning the rumors surrounding how the PS4 does or does not reserve CUs.But increment in the number of command queues doesnt go against a context switching architecture.Such a radical increment in fact would talk even more about the need of the cus to automatically change between rendering and computing tasks.
There have been plenty of names floating around. Pick your fav: Thebe-J, Thebes, Kryptos-O, Kryptos, WANI, Basilisk, Cipher and Carrizo. At least one of them should match the PS4 APU codename. So far it seems that most sources have bet on Thebes.
A customer might want to make something more flexible, enhance security, etc. I'm just saying it's possible and within the structure of the semi-custom business. Of course the customer must pay for any customizations.And what can be improved out of vanilla AMD blocks?.
Hmm? Up the resolution a bit, 2560x1600 7970 already matches 680. 7970GE is ahead of 680 even if you don't go that high on resolution.I've always been somewhat surprised that Radeon 79xx's have been lagging GeForce 680/670's despite its much better memory bandwidth; I imagine that Cat 13.2 is only the beginning, and we'll see that gap close quite a bit over this year.
Hmm? Up the resolution a bit, 2560x1600 7970 already matches 680. 7970GE is ahead of 680 even if you don't go that high on resolution.
It seems like some titles are better optimized than others:
http://www.anandtech.com/bench/Product/555?vs=508