sniffy
Newcomer
The argument is quite simple. WDL gets to 50s FPS on a 3080 with DLSS. The "today cards will get higher FPS with RT in the future as the tech gets optimize" narrative could only be true if games would not progress in any way, which we know wont be the case. games like WDL and CP2077 will be the baseline for next gem RT performance.
you said that consoles will be the baseline and that tech will be develop for them but you talk about tech the those consoles doesn't have...All of those tech are in fact quite impressive but we don't have them yet. How many games use DLSS2.0?
I think ur missing the point here. a 3080 will be good in 2 years to play games with rasterization but RT will get more and more complex and more and more effects. Even with DLSS you won't have the performance to use must of those effects. So the "future proof" RT won't happen.
Console RT capability isn't changing, and so far it seems even a RTX 2060 is capable of PS5/XSX RT.
So while ultra RT settings may become more demanding, console equivalent settings should always be playable on any GPU with hardware RT in the PC space.