AMD Radeon RDNA2 Navi (RX 6500, 6600, 6700, 6800, 6900 XT)

Discussion in 'Architecture and Products' started by BRiT, Oct 28, 2020.

  1. Scott_Arm

    Scott_Arm Legend

    @ToTTenTranz To many threads I'd have to weave into the conspiracy to believe it, or care about believing it. I'm not familiar with the editor to know the differences between editor performance and optimizations vs game performance and optimization, but I'm not going to "count on the same happening with RT" without believing in the conspiracy first.
     
  2. chris1515

    chris1515 Legend



    Nvidia RT patch will arrive later, not a good practice.
     
  3. Digidi

    Digidi Regular

    These are the robs not the rasterizer. Rasterizer are only 4 but in driver it is mentioned 8 if you look in the driver.
     
  4. Kaotik

    Kaotik Drunk Member Legend

    Oh my god, how could I have read it so wrong :oops:
    My bad
     
    BRiT likes this.
  5. eastmen

    eastmen Legend Subscriber

    So is this because the game isn't rendering right or is this what the performance will be like ?

    [​IMG]
     
  6. Leoneazzurro5

    Leoneazzurro5 Regular



    it is a driver bug. Not known if performance is influenced by that.
     
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  7. Scott_Arm

    Scott_Arm Legend

    Lol, remember when people were worried that current games would only work on Nvidia cards. I don't quite understand why it would only work on AMD for now if they're using DXR.
     
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  8. Leoneazzurro5

    Leoneazzurro5 Regular

  9. Scott_Arm

    Scott_Arm Legend

    Dictator, sonen and PSman1700 like this.
  10. Leoneazzurro5

    Leoneazzurro5 Regular

    But they first announced that woud have not worked at launch. Now it is this way because Cyberpunk was postponed again to mid December. Only to say things like this happen all the time - especially with the "sponsorship". Also Godfall is a DXR game and will work with Nvidia... In the next patch or two. Not like Wolfenstein: Youngblood which uses NV proprietary Vulkan extensions.
     
  11. eastmen

    eastmen Legend Subscriber

    So reading all these reviews do you guys think they would have done much better with reviews and impressions if they did

    $600 6800xt and $500 6800 ?
     
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  12. Leoneazzurro5

    Leoneazzurro5 Regular

    Well of course. Vanilla 6800 Btw is not looking as the good bangs for the buck with the actual pricing, too. We know it is because of the 16 Gig of VRAM but it definitely would have looked better with a 40-50$ lower price.
     
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  13. Scott_Arm

    Scott_Arm Legend

    Why does Godfall need a patch to work on Nvidia if it's DXR?

    Wolfenstein Youngblood uses proprietary Vulkan extensions for ray tracing because the vendor neutral extensions for ray tracing were not available. The only way to do ray tracing in Vulkan at the time was the Nvidia extension.
     
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  14. Leoneazzurro5

    Leoneazzurro5 Regular

    Because optimization needed to run it well, of course

    But they did not issue a patch for implementing standard extensions so far (which came out in March), and they did not announce the intention to do it. So you point is?
     
  15. Wasmachineman_NL

    Wasmachineman_NL Newcomer

    Thoughts about the stock cooler?
     
  16. Scott_Arm

    Scott_Arm Legend

    Yes of course ... ?

    Is Wolfenstein Youngblood popular enough to go back and pay to develop a patch for a new api extension? I doubt it. The game bombed.
     
  17. pharma

    pharma Veteran

    They likely have many rt optimizations that will not work on Nvidia gpu's, ie amdrtshadows.dll
     
    Last edited: Nov 18, 2020
  18. Scott_Arm

    Scott_Arm Legend



    Haven't watched yet.
     
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  19. techuse

    techuse Veteran

    Popular enough to go back and implement async RT.
     
  20. Leoneazzurro5

    Leoneazzurro5 Regular

    The game sold pretty well, so I assume it is still quite popular. Moreover, it would not be a great deal to support the standard extensions, it's not like they have to change the game engine. And this would have been a good advertisement.
     
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