6800XT is slightly slower than 3080 in rasterization, but massively slower in Ray Tracing.
Lol, these reviews are fucked. Has anyone actually benchmarked ray tracing extensively? Hardware Unboxed tested a total of two games ... lol. Gamers Nexus test a few, *corrected they do show no dlss for nvidia *
We did some things with the 3DMark Feature test: With increasing sample count the gap between RX 6800 XT and RTX 3070 lessens. edit: I should add, that in traditional rasterization, there's another gap, in the opposite direction and it's b i g.Lol, these reviews are fucked. Has anyone actually benchmarked ray tracing extensively? Hardware Unboxed tested a total of two games ... lol. Gamers Nexus test a few, *corrected they do show no dlss for nvidia *
Officially: Ryzen 5k with supported BIOSes only atm.Besides, is SAM even working on these CPUs, and is it supposed to make a difference on PCIe 3.0 links?
This is basically why. They don't want to have to perform all their extensive benchmarking all over again on a new platform. Hardware Unboxed moved to Ryzen for their main benchmarking platform I believe.Why are they doing that? So they can reuse the results they got from earlier reviews?
Our review will of course have tested ray tracing.
Considering the future of graphics (and especially in PC versions of games) is ray tracing - I think it is an important performance point.
Hardware Unboxed used the Ryzen 9 3950 and will be moving to the 5950 in a couple of weeks when they have time, according to their review.This is basically why. They don't want to have to perform all their extensive benchmarking all over again on a new platform. Hardware Unboxed moved to Ryzen for their main benchmarking platform I believe.
The more Ray Tracing effects in the RTX optimized games, the more RDNA2 gets hammered in RT performance. Games optimized for AMD or that have only RT shadows for example perform reasonably good, but add in AO, reflections .. etc and it may get worse fast.
My colleague wrote something fresh off of our Ryzen-9-5900X-plattform: https://www.heise.de/tests/AMD-Graf...-GeForce-RTX-3080-auf-den-Fersen-4964312.htmlBoth these outlets have Zen3 CPUs, we have their Zen3 reviews from a month ago.
Why are they doing that? So they can reuse the results they got from earlier reviews?
DLSS is a pointless comparison as not even most games support this feature. It's apples to oranges.
In a way it the same as SAM; the large majority of users won't have a compatible cpu but is nice to see the performance differences (in a separate section).If a game you bench support it, it's a good thing to show the perfs with it imo (as long as you show without it too).
If a game you bench support it, it's a good thing to show the perfs with it imo (as long as you show without it too).