http://www.tgdaily.com/html_tmp/content-view-37950-135.html
Amazon posted 4850 on the site accidentally. 480 SP @ 625 MHz.
http://www.tgdaily.com/html_tmp/content-view-37950-135.html
Amazon posted 4850 on the site accidentally. 480 SP @ 625 MHz.
Maybe other numbers could be helpful, too...
3DMark 2006
[…]
shader particles:
HD4850: ~ 160
HD3870: ~ 90
RV670X2: ~ 170
perlin noise:
HD4850: ~ 335
HD3870: ~ 175
RV670X2: ~ 355
The time has come=>no-X: Didn't you say we were not supposed to publish these?
Maybe other numbers could be helpful, too...
3DMark 2006
fillrate - single texturing:
HD4850: ~ 7300
HD3870: ~ 6500
RV670X2: ~ 11400
GTX 280: ~ 14300
fillrate - multi texturing:
HD4850: ~ 19800
HD3870: ~ 12300
RV670X2: ~ 25300
GTX 280: ~ 40177
pixel shader:
HD4850: ~ 680
HD3870: ~ 360
RV670X2: ~ 710
GTX 280: ~ 845
vertex shader - simple:
HD4850: ~ 292
HD3870: ~ 315
RV670X2: ~ ?
GTX 280: ~ 246
vertex shader - complex:
HD4850: ~ 160
HD3870: ~ 180
RV670X2: ~ 370
GTX 280: ~ 119
shader particles:
HD4850: ~ 160
HD3870: ~ 90
RV670X2: ~ 170
GTX 280: 177
perlin noise:
HD4850: ~ 335
HD3870: ~ 175
RV670X2: ~ 355
GTX 280: ~ 300
So some of the cost advantages have been overblown then, slightly.
This thread has been very rah rah ATI, but bringing it back around, Nvidia still has the faster single chip and that's going to count for a lot when the dust settles. And GT200b especially, if they start upclocking and downpricing the thing. If the 260 starts hitting 350 and below points, it's going to start becoming the volume gamers choice.
RV770 vs. RV670 vs. G92 clean compilation:
Measure it for yourself.
Heaven knows when they will reach volume for at less then 100 good dies per wafer.
~272 mm² by my accounts, relating to RV670 size, on that picture.
So I was right -> 176 mm²
So I was right -> 176 mm²