I do not agree. With about 50% more shaders, all free doing classic shaderwork an not having to downsample multiple AA buffers plus a ROP circuitry, that does not have to go the long way through VRAM and shaders to do their stuff (including less than ideal ways to get data to and from VRAM), performance is bound to increase more than just clocks and number of units would indicate.Therefore we must assume that RV770 is more than a 4xZ per clock RV670, or ATI will have lost the performance section of the market, after abandoning the high-end last year.
Plus AMD will surely have made minor tweaks at least to further help RV770 for a - IMO - very good standing against G92 including "b".