you say PS4 Megadrive....but
this is what I expected from a PS3 version of ACE COMBAT some where in its life time...... I don't know about the those clouds though....lol..... (Warhawks clouds do look nice, so maybe) but I think the PS3 could pull off those planes.......am I crazy for expecting this
I'm not going to predict what Xbox 360 and PS3 will be doing later in their lifecycles. all I am gonna say is, I'd expect this level of visuals from first-gen Xbox 720 and PS4 games (including the AC5 renders I posted). there's more anti-aliasing used than either X360 or PS3 is capable of.
going from this (realtime):
to this (prerendered):
shouldn't be a problem, provided next-gen hardware gets a reasonable bump in image quality not just the amount of polys/shaders/pixels etc.
I am sure some people would even say there's almost no difference between those two images.
4x AA (1080p) should be enough and there is is more to make it feel and look CGI-ish. Animation smoothness, framerate smoothness and CGI-ish like motion blur for moving objects.
as for anti-aliasing next-gen, since things always do move forward, even AA which has been slow to progress on consoles, the LEAST I expect is:
720p games get 8x AA - 1080p games get 4x AA, and even that is not what I had *wanted*, but minimum worst-case. we are getting 2x and 4x AA in X360/PS3 games this gen, so one should expect 4x and 8x AA in next-gen.
with all of these pics.....I'm surprised that 360 owners have to wait until November (is it) for the game.........I mean it looks ready right now......:smile: I wonder if they would release a demo extremely early like Capcom did with Lost Planet (if I remember correctly)
I read on some websites & forums that AC6 for X360 is only 50% completed, so, I am just wondering if Namco will even make a late 2007 release in
North America--especially this being the FIRST Ace Combat game to be online. then again, I would guess that AC6 was in development by late 2005.