Yaw doll!
Yep. Makes you wonder what it's doing in a thread about accurate human rendering.Too bad it looks like a doll and not even remotely like a human.
I've never seen a video game which has characters that remotely looks like a human : P
I agree, where as for me looking at a video game that aims to be realistic and ends up looking like Uncanny Valley crap when it isn't handle properly. My most extreme example is this game character looking more real/realistic to me than anything I've seen posted recently in this thread -Mind you, I don't have a problem with that - there's always been and will be a place for stylized characters.
representing things in a way that is accurate and true to life
I fucking love the art style and animation.I agree, where as for me looking at a video game that aims to be realistic and ends up looking like Uncanny Valley crap when it isn't handle properly. My most extreme example is this game character looking more real/realistic to me than anything I've seen posted recently in this thread -
Fortunately, there are developers saving me from this i.e. Blizzard, Valve Software to name a few that seems to actually understand what they are doing : >
Sorry but that's something a human can do so it's perfectly realistic...I actually saw a model do it in an advertising, I believe it was Loreal ad or Garnier.
Humans can exaggerate or rather emphasise.
I wasn't talking about that gif specifically but Overwatch in general. It's not realistic because it doesn't try to be, that's what Blizzard excels at, creating believable worlds/characters that are not grounded in reality.
Holy shit, is that from housewives of Beverly Hills? It looks just like them.Often I can not understand why people say that something is Uncanny Valley. The only known thing that I would describe as Uncanny Valley for me is this:
Until Dawn, Uncharted 4, Squadron 42, Ryse etc. I like them all.
I recently setup a big Sony LED TV that has an absurd contrast ratio with calibrated settings (Gamma, color ect.) and played through PC games like Ryse, and while it looks really good it also doesn't look convincing at all to me in terms of "accurate rendering" or in my classification realism. However, when I went through Portal 2 again my jaw dropped at the realism, for e.g Wheatley's introduction at the start; I was totally convince that Whealtley was inside my room.Often I can not understand why people say that something is Uncanny Valley. The only known thing that I would describe as Uncanny Valley for me is this:
Until Dawn, Uncharted 4, Squadron 42, Ryse etc. I like them all.
haha, hey, I'm only being honest. I've been doing art for almost 20 years, been around a lot and I know I'm not crazy : >Yep! And It's Portal 2 again, the pinnacle of computer graphics still in 2015!