marconelly! said:GT3 has that grainy popping phenomenon.
Why do I even bother...
Just enjoy in your hate...
I'm not bashing it, just pointing out that it's not perfect like everyone thinks
marconelly! said:GT3 has that grainy popping phenomenon.
Why do I even bother...
Just enjoy in your hate...
zurich said:You mean the albino/asexual Raiden? Hehe, I always liked Fortune. She sounded _ALOT_ cooler in Japanese though.
Ring of Red is great, just remember that its a very first-gen PS2 game. Its also got a very cool story set in 'alternate timeline' 1960s Japan. Sort of like, 'what would have happened if the US didn't drop the bomb?' (Split North & South Japan). Strategy elements are pretty good... no factories/resources though (I hate working with limited troops). Missions are loooooooooong too, like some can take up to 6-7 hours. Definitely a good game though.
My eyes don't lie...fortunately.
MGS2 has visible tearing.
GT3 has that grainy popping phenomenon.
It's common knowledge.
zurich said:I think PC-Engine is getting MGS2 mixed up with FF X. FF X has the ungodly tearing, MGS2 is clean as a baby's bottom.
PC-Engine said:MGS2 has visible tearing.
GT3 has that grainy popping phenomenon.
It's common knowledge.
Logan Leonhart said:PC-Engine said:MGS2 has visible tearing.
GT3 has that grainy popping phenomenon.
It's common knowledge.
Sigh...you not only blow small, insignificant graphical problems out of proportion, you make them seem that just because of those, these games shouldn´t get praise for their graphical accomplishments.
CaptainHowdy said:Uhm
what I see, is a very blurry, drab looking game, that uses about 16 colors(all of which appear to be a shade of grey), Blurry Low res textures wrapped around decent geometry, pretty typical of the PS2, Splinter Cell destroys it in the looks department... and Tom Clancy tries to not write his stories too soon after eating those types of mushrooms.
I've never seen you talking like that about graphics problems in Shenmue, though.Considering how long the game was in development it IS significant IMO. To you I'm exaggerating, to me you're downplaying...
Just play the game. Suffice to say there IS a reason why people praise it's visuals to this day. I just can't bother explaining anymore. (and before you jump on it, that reason is not blind fanboyism or anything like that)what I see, is a very blurry, drab looking game, that uses about 16 colors(all of which appear to be a shade of grey),
I've never seen you talking like that about graphics problems in Shenmue, though.
marconelly! said:See, PCEngine, that's what you do. You defend, find excuses and list positives for the game and it's system just because it's your favorite - yet nitpick and generally do exactly the opposite if it's not.
marconelly! said:Just play the game. Suffice to say there IS a reason why people praise it's visuals to this day. I just can't bother explaining anymore. (and before you jump on it, that reason is not blind fanboyism or anything like that)
PC-Engine said:Sure it had pixel shimmering in the distance like GT3, but it didn't have the grainy popping phenomenon that GT3 also had.
Oh yeah and Shenmue ran in progressive mode too.