As I understand it:
1080p over component=just fine.
Movies with ICT flag=no 1080p over component.
why would the number of games at 1080p be any fewer than Ps3?
People talking about tiling for 1080p games??? you won't need AA with 1080p, so no tiling required correct?
....and the number of 1080p sets out there seems to be swaying some developers on the matter, on whether they even try for it or not - and that will be an even smaller number for 360 because it'll need to be the number of 1080p sets that accept 1080p over component.
Incorrect.
well that does makes sense T but the difference between a few on 360 and more than several for Ps3 is still small ...
I'd like to hear from Jawed on the tiling issue before saying that you are correct there though.
True, but the number of TVs accepting 1080p versus the number that accept 1080p over component may grow going forward. I don't know if 1080p over component is something that will become common (?)
Geez, thanks for the vote of confidence
It'll do 1080p through VGA aswell which is why I'm excited! IF you have a native 1080 set and a VGA port you're good to go!
VGA is always progressive.
Could it be that the VGA port is mainly for PC's, and it needs to take in some PC friendly (lower) resolutions through it.Most glaring example is the Sony 1080p X-Series. They can take 1080p through HDMI, not sure about component, but can only take a lower resolution (i think it's 1368*768 for some strange reason) through the VGA port.
Could it be that the VGA port is mainly for PC's, and it needs to take in some PC friendly (lower) resolutions through it.
Depends on the algorithm. The GPU could do a straight bilinear resample using the texture units (copy backbuffer as texture, render to screen-sized quad) with negligable effort and just a bit of BW consumption. You can then add any amount of custom upscaling methods to get different quality output. Check out the numerous PhotoShop upscalers for some quite demanding techniques.Wonder how much processing power the upscaling to 1080p needs over 720p/1080i, and if it's done mainly in software would it effect the more complex games.
The "transform and imprison your owner" update won't happen until they get at least 80 million units out there. They want a good beachhead.I don't like the idea of buying a product with secret features that'll be enabled with an 'update'. Isn't that what happens when the robots turn on humanity? They're all nice to begin with so everyone adopts them, and then they get an update and turn psycho?
At their pre-TGS press briefing in Tokyo today, Microsoft announced that the Xbox 360 will support 1080p content through a software upgrade. The "p" stands for parity.
http://www.joystiq.com/2006/09/20/tgs-xbox-360-to-add-1080p-support-ps3-to-lose-bullet-point/
Unless you could live with 32bpp, in which case your footprint would be about 8 MB. Granted, that's pretty limiting.1080p without AA would be about the same as 720p with 2xAA..or to be more precise, have a footprint just shy of 16MB without AA i.e. requires tiling.
For the millionith time in this thread, no. You're thinking of the ICT, which, when present, mandates a downgraded signal over analog connections (like component) and HDCP-less digital connections. However, AFAIK most studios have agreed not to release any content containing the ICT until 2011, due to the prevelance of non-HDCP sets out there. Also, they feel it would slow HDDVD/Blu-Ray adoption and be a PR nightmare (which they're right).Wait how are they achieveing 1080p HD-DVD movies via component? AACS forbids that. (yes I know current AACS agreement is interim, but to change it you need mass approval).