[360] Forza Motorsport 3

MyFirst impressions.

Got it saturday at noon, played it this weekend when I had time. Currently at level 20 in career mode.

As a game it is vastly better than F2. The race-calendar gives you a much better sense of purpose than F2's bunch of race-cups. It also starts you off with a lot of different race tracks from the get go, which again makes it much more fun than F2's grinding around in the test track that everybody hated (King Cobra for V8s, *hngh* ).

The quick upgrade will help beginners a lot because it balances power and grip fairly well. One shortcoming is that it doesn't apply any of the aerodynamic packages, which normally gives free grip (ie no performance index increase). Once you know this you just add the spoilers youself and use quickupgrade after that.

The menu structure is much the same as F2, but because the menus are so much snappier it doesn't drive you crazy to back all the way out, go into upgrade, then back all the way up again and go into race.

The races are more fun because you now have performance index restrictions on them, there are also more performance classes (A-F instead of A-D), which means that your opponents are much closer to you in performance. The narrower performance bands and the performance restrictions makes for much closer racing, which goes a long way to alleviate the 8 car-on-track cap.

As for the AI, I feel it has been taken down a notch compared to F2. I've played on hard AI since I started, and I've had no real problems winning so far (hint: start with the Ford Fiesta Zetec).

Graphically it is improved over F2, but the lighting is still a mixed bag. Ambient lighting on the Nurburgring for example is too dark.

The core mechanics are the same as F2. The physics almost feels the same. My Exige feel the same as the one in F2 (Winning every thing in the A-class :D). The tuning options are the same and so is the response. One minor thing they've corrected is that you can no longer drive with a super soft frontend to get that massive dynamic camber that enables unreal cornering, - your car will bottom out.

I give it 9/10 (deduction for graphics)

Cheers
 
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Noisy debate removed. If people want to talk about Forza's photomode that's perfectly fine, but it's only on relation to whether Forza's photomode produces good pics or not. Does it just capture in-game screens or is a true fancy-extras high-q photomode?
 
the only difference between photomode and replay/gameplay is the player's car LOD, which is at the highest when switching to photomode. And of course, after taking the picture, it adds more AA, but that's all. In motion that is not that noticeable.
I made those pictures which show the same car with the two LOD, the blue car is the car i played with, and has the highest LOD, the RED is standard gameplay/replay.

http://img203.imageshack.us/img203/8972/lod1j.jpg
http://img18.imageshack.us/img18/125/lod2.jpg
http://img16.imageshack.us/img16/1728/lod3w.jpg
http://img237.imageshack.us/img237/7155/lod5.jpg
http://img202.imageshack.us/img202/9817/lod4.jpg
http://img291.imageshack.us/img291/4823/lod6.jpg
http://img408.imageshack.us/img408/5082/lod7.jpg
http://img408.imageshack.us/img408/6256/lod8.jpg
 
the only difference between photomode and replay/gameplay is the player's car LOD, which is at the highest when switching to photomode. And of course, after taking the picture, it adds more AA, but that's all. In motion that is not that noticeable.
I made those pictures which show the same car with the two LOD, the blue car is the car i played with, and has the highest LOD, the RED is standard gameplay/replay.

http://img203.imageshack.us/img203/8972/lod1j.jpg
http://img18.imageshack.us/img18/125/lod2.jpg
http://img16.imageshack.us/img16/1728/lod3w.jpg
http://img237.imageshack.us/img237/7155/lod5.jpg
http://img202.imageshack.us/img202/9817/lod4.jpg
http://img291.imageshack.us/img291/4823/lod6.jpg
http://img408.imageshack.us/img408/5082/lod7.jpg
http://img408.imageshack.us/img408/6256/lod8.jpg

Horrible graphics.:???:
 
So currently I've been working on driving at least one lap (which I try to get clean as well) in each Time Trial. The Time Trials are well-hidden in the leaderboards section of the game, where you can select Time Trials, then select one of the time trials, and then press A to race that Time Trial. The leaderboards in the 'race' menu is a bit borked post-race by the way, while as you try to go through the different display lists (like friends, favorites - nice touch by the way, near me, etc.) the input is still diverted to the race mode and so you'll change your racing cam from in-car view to bonnet, outside, etc. When you then 'leave the race' and go back to the Time Trial screen, there you'll see that somehow internally the display has also changed. Silly bug, but I'm sure they'll fix it in the next patch.

Anyway, these Time Trials will take you through all the environments and give you a pretty good indication on whether or not you're on the pace on the tracks or not. I'm totally off-pace on some of them - with even some of the shorter tracks it can be something like 9 seconds, but that's what you get when you drive with all assists off and you don't know a track properly yet, and two wheels out of the track means your lap is 'dirty' (though you could also just say that I suck ;) ). Fujima Kaido was terrible, very hard to even get a clean lap! I was very careful also on the Rally di Positano track (large version of Amalfi).

I don't know why there have to be so many Le Mans type cars in the Time Trials, but other than that I think it's a good place to start if you're not familiar with all the tracks and/or need a refresher. It sure beats learning the tracks in career mode, I think. And Time Trials are, from my experience, a really good way to really hone your skills.

Also not that many have driven all Time Trials yet, so it's a nice way to get high up in the leaderboards. ;) I was at 49 when I last stopped, with only a few more races to go.

I installed everything on my harddrive by the way. First the extra disc, with 1.2GB of data or something like that, and then the main disc, with something like 7GB. That takes about all the space I have available on my 20GB 360, but since there are no other 360 games on the horizon that I'm interested in, it's not a problem right now at least.

Look forward to some more of you guys joining in soon. And hope that those of you who aren't on my friends list yet will add me. ;) Though it's a nice feature that even if you don't, I can still at least add you as a favorite and look at your times easily. I really like that concept.

Now I'm going to check out some of the controller options - I think if I can just adjust the sensitivity of the brake pedal ... ;) EDIT: hmm, no. All I could do is kill the not to large deadzone's that were there completely. Still helps a little though, although I should now be careful that the starting zone isn't small enough that I brake permanently, but that's easy to find out. ;) It does help a tiny bit.

I did two quick time trials, and now I have only 4 left before I've done at least one lap on all of them. This puts your total time close to about 1 hour. Then you can start shaving time off.

Impressive thing about the current number one in terms of total time, is that he's putting down awesome times with all assists off, like me. Gives me a nice and very humiliating target, and leaves me completely without an excuse of being able to say "yeah, so my times suck, but hey I did them with no assists".

The leaderboard bug is also in the menu just outside of the race menu. Things only start working properly again when you have the various time trials in a side scrolling panel.
 
Horrible graphics.:???:

And here are not so horrible graphics (PM):

http://img10.imageshack.us/img10/2223/zr1.jpg
http://i33.tinypic.com/34nifbs.jpg
http://i35.tinypic.com/2wcjm10.jpg
http://i234.photobucket.com/albums/ee83/eso76/Forza11.jpg
http://i35.tinypic.com/241jp6o.jpg
http://i33.tinypic.com/2d6jtpc.jpg
http://img23.imageshack.us/img23/2751/dsc06938k.jpg
http://img202.imageshack.us/img202/9513/dsc06931.jpg
http://img24.imageshack.us/img24/3267/dsc06887vj.jpg
http://farm3.static.flickr.com/2565/4035408440_c8756a4b6a.jpg
http://farm3.static.flickr.com/2482/4034715084_97a8f96ef2.jpg
http://i34.tinypic.com/2w39wu1.jpg

4041925957d3c5150aa7.jpg

4037914617_a38aaf8951.jpg

4041562021_24b7df8816.jpg


PM + artistic skill go a long ways.
 
i may be wrong but as far as i know PM does not change car models but increase aa + post fx.

I'm pretty sure it does NOT use the same ingame car models during replay mode. During replay the car models have very low polygon counts. You could easily verify this when using the pace camera.
 
Anyway, these Time Trials will take you through all the environments and give you a pretty good indication on whether or not you're on the pace on the tracks or not.

If you want to test if your car is up to snuff, use test run in the upgrade menu (same as Forza 2). You can pick any circuit and do hot laps.

Cheers
 
My question was not about "in-game vs. photomode". I wonder the reason behind the quality differences between "photomode vs. photomode". Look at this pic ; [ http://img44.imageshack.us/img44/2892/prelude40.jpg ]. I would say this is from Forza2 PM [ actually it looks even worse than F2 ] if I didn't see F3 logo on it.

Maybe Turn10 didn't care much about some cars, I don't know.
 
Now I'm going to check out some of the controller options - I think if I can just adjust the sensitivity of the brake pedal ... ;) EDIT: hmm, no. All I could do is kill the not to large deadzone's that were there completely.

If you buy the brake upgrade you can adjust brake pressure, which effectively controls how sensitive your brakes are to input. If you drive many different cars and don't enable ABS, you should get the brake upgrade and adjust so that you get the same response in all the cars you drive. I've given up for general career play and just enabled ABS, it's slower than without, but you don't lock up and fly off in a corner.

Cheers
 
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I'm pretty sure it does NOT use the same ingame car models during replay mode. During replay the car models have very low polygon counts. You could easily verify this when using the pace camera.

strange, thou i didnt watch so far to many replays while playing demo but after watching some PM screens it surely looks much worse then during actual gameplay.
 
Fujima Kaido was terrible, very hard to even get a clean lap! I was very careful also on the Rally di Positano track (large version of Amalfi).

Fujima Kaido longer Hill climb is from now the track I'm prefered, 'cause it remember some roads nears my location and some night sessions (Hope for FM4 night races!) ;)
I'm only made a time trial in class B with a Seat Leon super cut with no modifications or setting. After three runs I made a clean try and be Third last friday… on 230 people! ;) :LOL:.
Today morning, I'm 17th at more than 40' at the first. So there some possibility with a well setting car, like a R5 turbo, Seat Leon, so small car, or a AWD (lancia Delta), to made some great time. ;)
I have also to check if the C4 Citroën can be tweak on C4 WRC model, actually best rally car on asphalt.:) But the more difficult was to tweak me in Sebastien Loeb !!!:LOL:
 
http://arstechnica.com/gaming/news/...g-simulator-ars-reviews-forza-3-embargoed.ars

In fact, this could easily be a twenty page review after going through every aspect of every bit of this game, but I'll give you the short and sweet version: it all works well, and it all looks good. The feel of the game is simply impeccable, and everything is polished, beautiful, and made to scratch the racing or design itch you have. It's hard to find any racing fan that isn't being taken care of in this game, no matter how you like to play.

Verdict: Buy

The MP options look really solid, the fact your accumulate wealth more online modes is cool with how they have the SP wide open for cars/events.
 
Fujima Kaido longer Hill climb is from now the track I'm prefered, 'cause it remember some roads nears my location and some night sessions (Hope for FM4 night races!) ;)
I'm only made a time trial in class B with a Seat Leon super cut with no modifications or setting. After three runs I made a clean try and be Third last friday… on 230 people! ;)
Today morning, I'm 17th at more than 40' at the first. So there some possibility with a well setting car, like a R5 turbo, Seat Leon, so small car, or a AWD (lancia Delta), to made some great time. ;)
I have also to check if the C4 Citroën can be tweak on C4 WRC model, actually best rally car on asphalt.:) But the more difficult was to tweak me in Sebastien Loeb !!!:

Hey but I thought that in Time Trail mode you can't mess with settings / modifications? Or is that different in Forza? They aren't your cars, after all, but I didn't check if you can tweak these cars from maybe the start race menu?

Saw Loeb win the Championship yesterday in GB day 3's heats, pretty spectacular stuff - for a moment there it seemed to get pretty exciting, until a certain Fin overcooked his jump and landed a bit too much on his front bumper and too little on his front wheels. ;)
 
i may be wrong but as far as i know PM does not change car models but increase aa + post fx.

Car model changes, but only for the player's car, i posted pictures that prove it. I made those screens with flat lighting to better show the polygons, but you have to see the game for yourself in motion to see that it looks really good, and most importantly it plays even better.
 
strange, thou i didnt watch so far to many replays while playing demo but after watching some PM screens it surely looks much worse then during actual gameplay.

Well then it's obvious you NEED to go watch the replays using the side close up PACE camera. The cars don't look anything like photomode cars.
 
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