COPS N RAPPERS
Regular
That's why I usually do the WMV HD videos on GT. The compression artifacts while still bad aren't quite AS bad. Still impossible to tell whether there's any AA or not though.
From this link above...
http://www.gametrailers.com/video/pax-09-forza-motorsport/55689?type=wmv
The cockpit view in shows virtually no aliasing except where the obvious compression blocks are. Light poles in the distance however appear to be aliased.
Is it possible to do selective AA?
One thing that is quite noticeable though is that environmental reflections on the cars remains quite impressive. Watch the reflection of the roadside trees on the car while in cockpit view for example. Stadiums and everything are quite well reflected.
Also check it out in WMV HD at 1:12. There appears to be virtually no aliasing in the cockpit while there appears to be some aliasing on the two cars ahead of it. It's a bit weird. Wish they had better quality.
The road surface still remains quite impressive.
Regards,
SB
I downloaded the vid and stared at an ocean of blocks.....very poor quality, i don't even know why they call that quality "HD", i saw some jaggedness but it was to much mixed in with a lot of blocking.
http://i27.tinypic.com/jgppip.jpghttp://i29.tinypic.com/aebbmb.jpg
i think this pic of GRID is 2xaa, not sure.
http://i25.tinypic.com/n345sg.jpg
and this is a shot of 360's GRID.
http://i31.tinypic.com/x22g4x.jpg
...............maybe forza3's AA cycles back and forth.
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