There's a slim possibility that the world won't end at the end of this month and that we'll make in into 2013 and see at least one "next gen" console launch, and just in case I thought it would be interesting to see how B3D feels about resolution vs frame rate in the run up to this.
In reality it's not as simple as this, but these seem like two good points (that everyone should be familiar enough with) to use as reference points.
Mod butt-in: So take it as read that there's the same AA etc., and it's simply a choice between 2x the pixels per area or 2x the pixels per unit of time.
In reality it's not as simple as this, but these seem like two good points (that everyone should be familiar enough with) to use as reference points.
Mod butt-in: So take it as read that there's the same AA etc., and it's simply a choice between 2x the pixels per area or 2x the pixels per unit of time.