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Legend
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Yet again, a seemingly innocent press release from Sony – detailing the specification of the PAL territory PlayStation 3 – has been met with the reception you’d expect if the sky started falling in. That, as we all know, is because it revealed that PAL (why is Sony still calling them PAL, since HDMI renders the whole concept of PAL, NTSC and Secam redundant?) PS3s will have had the Emotion Engine chips surgically removed from their motherboards, so backwards compatibility with PS2 games will be achieved via software emulation. Sony’s decision to point consumers towards a website (http://faq.eu.playstation.com/bc) detailing which PS2 games will be playable on the PS3, but which won’t go live until March 23 also hardly made PlayStation enthusiasts feel any less unloved. But we have good news: we managed to snatch a quick interview with head of worldwide studios Phil Harrison, in between putting the finishing touches to his Game Developers’ Conference keynote, and what he said firmly puts the contentious issue of backwards compatibility into storm-in-a-teacup territory.
Harrison would not be drawn on specific PS2 titles which will be playable on PS3 on March 23, but it seems the only problem we will have is deciding which ones to play: “The situation is changing every day, but on March 23, we expect the list to include over 1,000 PS2 titles.†That enough for you? Even when you’ve played your way through MotorStorm, Resistance: Fall of Man, Ridge Racer 7, Virtua Tennis 3, Call of Duty 3, Rainbow Six: Vegas, Formula One Championship Edition and so on?