But no-one knows what is and isn't a good GaaS. Sony aren't the only ones who fumbled trying to cut in on the Fortnite action. Even Epic didn't know the formula when they got lucky, just taknig their fumbled GaaS Fortnite STW and hacking in a BR mode to ride the PUBG bandwagon.
The whole idea seems to be to cast your net wide on a load of different titles, lose a load of cash on failed projects, but win HUGE on the one that does win. What seems to have happened now with this latest terminations is the evaluation of ongoing projects and deciding their outcome isn't worth the necessary investment so pulling the plug to redirect the studios. Which strikes me as decent management.
Hypothetically, in 2024, Ryan was still saying, "We need GaaS titles!" Hulst checked out the studios, they showed what they had, he shrugged not knowing whether they were gold or not (because nobody does)...it's not like he's an expert on GaaS; hell even Bungie who supposedly are can struggle because it's such a difficult market...gave them the resources they needed to finish Ryan's plan, probably argued with upper management for more funds and time to make something decent, learnt all the money and time in the world won't net you a win, put out Helldivers 2 and was gobsmacked like everyone else...
...and now Ryan's gone, Hulst's hands are untied, he's free to make his own choices. Which means evaluation all the studios and their production, and giving them the opportunity to move onto something else profitable.
It's now we'll see whether Hulst is any good or not.
Just Googling, I'm going to nick this table. Plenty of decent output.
The whole idea seems to be to cast your net wide on a load of different titles, lose a load of cash on failed projects, but win HUGE on the one that does win. What seems to have happened now with this latest terminations is the evaluation of ongoing projects and deciding their outcome isn't worth the necessary investment so pulling the plug to redirect the studios. Which strikes me as decent management.
Hypothetically, in 2024, Ryan was still saying, "We need GaaS titles!" Hulst checked out the studios, they showed what they had, he shrugged not knowing whether they were gold or not (because nobody does)...it's not like he's an expert on GaaS; hell even Bungie who supposedly are can struggle because it's such a difficult market...gave them the resources they needed to finish Ryan's plan, probably argued with upper management for more funds and time to make something decent, learnt all the money and time in the world won't net you a win, put out Helldivers 2 and was gobsmacked like everyone else...
...and now Ryan's gone, Hulst's hands are untied, he's free to make his own choices. Which means evaluation all the studios and their production, and giving them the opportunity to move onto something else profitable.
It's now we'll see whether Hulst is any good or not.
Just Googling, I'm going to nick this table. Plenty of decent output.
Game title | Release | Role | Additional notes |
---|---|---|---|
Killzone | 2004 | Managing director | n / a |
Killzone: Liberation | 2006 | Managing director | n / a |
Killzone 2 | 2009 | Managing director | n / a |
LittleBigPlanet 2 | 2011 | Special thanks | n / a |
Killzone 3 | 2011 | Managing director | n / a |
PlayStation All-Stars Battle Royale | 2012 | Franchise - Killzone | n / a |
Killzone: Mercenary | 2013 | Managing director (under Guerrilla Games) | n / a |
Killzone Shadow Fall | 2013 | Managing director | n / a |
Until Dawn | 2015 | Special thanks | n / a |
Tearaway Unfolded | 2015 | Support | n / a |
RIGS: Mechanized Combat League | 2016 | Managing director (under Guerrilla Games) | n / a |
Horizon Zero Dawn | 2017 | Managing director | n / a |
God of War | 2018 | Special thanks | n / a |
Blood & Truth | 2019 | Managing director (under Guerrilla Games) | n / a |
Death Stranding | 2019 | Managing director (under Guerrilla Games) | Final role at Guerrilla Games |
Dreams | 2020 | Head of PlayStation Studios | As Worldwide Studios |
Nioh 2 | 2020 | Head of PlayStation Studios | As Worldwide Studios |
MLB The Show 20 | 2020 | Head of PlayStation Studios | As Worldwide Studios |
Predator: Hunting Grounds | 2020 | Head of PlayStation Studios | As Worldwide Studios |
The Last of Us Part II | 2020 | Head of PlayStation Studios | As Worldwide Studios |
Iron Man VR | 2020 | Head of PlayStation Studios | As Worldwide Studios |
Ghost of Tsushima | 2020 | Head of PlayStation Studios | As Worldwide Studios |
Astro's Playroom | 2020 | Head of PlayStation Studios | As Worldwide Studios |
Spider-Man: Miles Morales | 2020 | Head of PlayStation Studios | As Worldwide Studios |
Demon's Souls | 2020 | Head of PlayStation Studios | As Worldwide Studios |
Sackboy: A Big Adventure | 2020 | Head of PlayStation Studios | As Worldwide Studios |
Destruction AllStars | 2021 | Head of PlayStation Studios | As Worldwide Studios |
MLB The Show 21 | 2021 | Head of PlayStation Studios | n / a |
Returnal | 2021 | Head of PlayStation Studios | n / a |
Ratchet & Clank: Rift Apart | 2021 | Head of PlayStation Studios | n / a |
Death Stranding: Director's Cut | 2021 | Head of PlayStation Studios | n / a |
Uncharted: Legacy of Thieves Collection | 2022 | Head of PlayStation Studios | n / a |
Horizon Forbidden West | 2022 | Head of PlayStation Studios | n / a |
Gran Turismo 7 | 2022 | Head of PlayStation Studios | n / a |
MLB The Show 22 | 2022 | Head of PlayStation Studios | n / a |
The Last of Us Part I | 2022 | Head of PlayStation Studios | n / a |
God of War Ragnarök | 2022 | Head of PlayStation Studios | n / a |
Horizon Call of the Mountain | 2023 | Head of PlayStation Studios | n / a |
MLB The Show 23 | 2023 | Head of PlayStation Studios | n / a |
Horizon Forbidden West: Burning Shores | 2023 | Head of PlayStation Studios | n / a |
Firewall Ultra | 2023 | Head of PlayStation Studios | n / a |
Spider-Man 2 | 2023 | Head of PlayStation Studios | n / a |
The Last of Us Part II: Remastered | 2024 | Head of PlayStation Studios | n / a |
Helldivers 2 | 2024 | Head of PlayStation Studios | n / a |
MLB The Show 24 | 2024 | Head of PlayStation Studios | n / a |
Rise of the Rōnin | 2024 | Head of PlayStation Studios | n / a |
Stellar Blade | 2024 | Head of PlayStation Studios | n / a |