maybe now there is new reprojection algorithm for pro ?so they were not using reprojection before ? i'm lost lol
i thought that's what would blur things, but seems it's the opposite ?
I wonder if it's a similar tech to Asynchronous spacewarp on the Meta Quest, which enhance smoothness, but causes artifacting also.
looks rather easy to fix
RSTXIII:
For everyone asking about positional reprojection:
Source: Dev. I tested it out for Encircled, but still preferred native 90. For something graphically intensive like Gran Turismo though, it’s pretty incredible.
- It has been around for a while
- It is not exclusive to the Pro
- It improves the ghosting effect, but is harder on the GPU than standard reprojection. This is (partly) why many games with reprojection haven’t used it.
Graphics look excellent for VR! I bet my kids would love this.
98" TCL X955
You mean moiré ?The mura is similar
No, the OLED panel mura.You mean moiré ?