with the dlss slider set to 100 (dlaa)
even with these settings there is noticeable pop-in of vegetation and some other lod stuff. i noticed around the heads in the water and tufts of grass after the river portion is over
Yeah there’s a bit of vegetation pop in at max settings. Ton of shadow artifacting and pop in with RT off. It’s hard to get a good look at the texture work because of the aggressive DoF. Geometry detail was inconsistent. Some really detailed stuff and some really blobby stuff.
Overall looks good and runs pretty well. Got to 60fps with 1440p high settings RT off on a 3090. Probably not representative of gameplay though.