Unreal Engine 5, [UE5 Developer Availability 2022-04-05]

To amp up the visuals while exploring and battling, The First Descendant features ray-traced reflections, ray-traced ambient occlusion, and ray-traced shadows. Shiny surfaces, character armor, glass and bodies of water boast realistic reflections, ambient occlusion shading is significantly improved, and shadows gain extra detail and fidelity throughout the game. With the dedicated Ray Tracing Cores found only on GeForce RTX GPUs, your performance when cranking up image quality will be at the highest possible levels.
I think the quote is taken from the Nvidia link where they mention the different RT effects.
 
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I think the quote is taken from the Nvidia link where they mention the different RT effects.
Interesting, I missed that link. Well I guess they could be hiding RT shadows in there somewhere, but it's definitely far from obvious... marketing will be marketing, but not exactly the most visually stunning game so far IMO, and the A/Bs with raytacing are small in the shots I've seen.
 
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