ZebMacahan
Regular
Halo
Keep the guys who designed the gunplay and the indoor forerunner graphics. Fire everbody else. The open world, story, characters, combat encounters all sucked. Worst.Open.World.Ever. Make it like Halo 3. Fun, varied, and memorable combat set pieces. No collecting stuff to upgrade stuff. Maybe some lore could be stashed away in some corners, but it doesnt matter if you miss it. And no flood. No playing as the arbiter. Classic Halo. A bunch of fun levels you can replay at will. The chief is an empty husk for the player to place themselves in. Unpopular opinion: the grappling hook was fun but it isnt in line with my idea of the halo fantasy so it goes as well. Anyone who objects will be sent to rethinking camps run be the Hypnotoad.
The next red dead or rockstar game
They always make totaly amazing worlds with horrendous gameplay. Rdr2 was the absolute worst in that regard. Animations can be realistic but still work in a game context. Rockstar will have to learn from Naughty dog in that respect. They have great balance between realism and fun controls.
More imperial laws Rockstar has to follow:
*No mashing A to galopp or run
*Default map buttons so you can turn the camera and run at the same time
*Dont have these two speeds for the character: walk like a snail or run too fast and run into stuff (take note from ND)
*Have a fun gameplay loop in your games, make shooting fun.
Microsoft
How can the interface on everyone of your products be so crappy and confusing?!
A L.A Noire game for VR
LA Noire would be perfect for VR. Collecting clues, interogating suspects, some simple shoot outs where you reload and aim by hand. Skip the open world. Focus on high fidelity graphics.
A HD remaster of the original SSX
Dont change anything. Leave the graphics as they are, but in higher resolution and 60 fps. Wouldn´t that be easy money?
Im a little tired of having to kill a bunch of cute animals in every other game just to get a bigger ammo bag. At least make them horrifying predators who fight back if you have to do it.
Keep the guys who designed the gunplay and the indoor forerunner graphics. Fire everbody else. The open world, story, characters, combat encounters all sucked. Worst.Open.World.Ever. Make it like Halo 3. Fun, varied, and memorable combat set pieces. No collecting stuff to upgrade stuff. Maybe some lore could be stashed away in some corners, but it doesnt matter if you miss it. And no flood. No playing as the arbiter. Classic Halo. A bunch of fun levels you can replay at will. The chief is an empty husk for the player to place themselves in. Unpopular opinion: the grappling hook was fun but it isnt in line with my idea of the halo fantasy so it goes as well. Anyone who objects will be sent to rethinking camps run be the Hypnotoad.
The next red dead or rockstar game
They always make totaly amazing worlds with horrendous gameplay. Rdr2 was the absolute worst in that regard. Animations can be realistic but still work in a game context. Rockstar will have to learn from Naughty dog in that respect. They have great balance between realism and fun controls.
More imperial laws Rockstar has to follow:
*No mashing A to galopp or run
*Default map buttons so you can turn the camera and run at the same time
*Dont have these two speeds for the character: walk like a snail or run too fast and run into stuff (take note from ND)
*Have a fun gameplay loop in your games, make shooting fun.
Microsoft
How can the interface on everyone of your products be so crappy and confusing?!
A L.A Noire game for VR
LA Noire would be perfect for VR. Collecting clues, interogating suspects, some simple shoot outs where you reload and aim by hand. Skip the open world. Focus on high fidelity graphics.
A HD remaster of the original SSX
Dont change anything. Leave the graphics as they are, but in higher resolution and 60 fps. Wouldn´t that be easy money?
Im a little tired of having to kill a bunch of cute animals in every other game just to get a bigger ammo bag. At least make them horrifying predators who fight back if you have to do it.