Guess sometimes people interpret things differently as it's not what I heard.
yeah, I misheard this one. I remember him calling the PS5 the only next gen console and thought he was sharing some edgy opinion again.
Guess sometimes people interpret things differently as it's not what I heard.
xsx use dynamic res 2160p - 1440p so ps5 should use same with little lower down scale (quality mode xsx 2160p - 1980p, ps5 2160p - 1872p, same perf. same drop in same testable place)I am not comparing to Xsx performance.
I just find it ludicrous that if the game is performing at 1440p after CB, that it can do the same natively after removing CB.
Not meaning to add more fuel to the fire but, according to the tweets, the XSX version of Tony Hawk has "High Fidelity Atmospherics" and this was missing in the PS5 bullet points: .
I wonder what that means.
Don't think so. The PS4Pro runs at 1440p dyn. This runs at 4k60 and 1080p/120. Only native PS5 games run at up to 120fps so this is a native PS5 game.Ps4 pro code holding it back?
xsx use dynamic res 2160p - 1440p so ps5 should use same with little lower down scale (quality mode xsx 2160p - 1980p, ps5 2160p - 1872p, same perf. same drop in same testable place)
THPS only has a PS4 build on PSN and installs to the external SSD which I believe makes it an enhanced PS4 game?Don't think so. The PS4Pro runs at 1440p dyn. This runs at 4k60 and 1080p/120. Only native PS5 games run at up to 120fps so this is a native PS5 game.
narration that was dismissed when Alex asked devs if it was performance reason and they deny itIf it could it would but since it doesn’t it can’t
narration that was dismissed when Alex asked devs if it was performance reason and they deny it
yeah and you still suggests its because of dramatic performance differenceThey denied it was because of a dramatic performance difference.
yeah and you still suggests its because of dramatic performance difference
There is a PS5 version. Search again.THPS only has a PS4 build on PSN and installs to the external SSD which I believe makes it an enhanced PS4 game?
Am I wrong or have Sony modified one of the BC modes to accommodate accessing PS5 hardware accessibility in PS4 games?
1440p isn't part of the HDTV standard. PS5 (and 4) only support the television standards.If I was aware of this, I've forgotten. What's the reason?
While I'm sure the hardware is capable of it, there is no support via the OS or otherwise that lets you output 1440p.Ps5 can output at 1440p, that's the resolution of demon's souls remake at 60fps for example.
There is utility in 1440p support. And there are monitors that are 1440p marketed for console use. So it isn't like there is no support from the display industry.It is game console, 1440p support is a gimmick.
If someone chooses that they only use tech not made for consoles, it is their fault. Monitors are for computers, simple as that.
If 0.01% games on monitor, it is their right but they have no right to complain.
Same as complaining that ps5 dont support scart.
It's like some users make these issues on purpose and then blame others, weird.
So many gamers game on a table and a monitor. It's a great experience with high utility (mobile, compact), useful for web browsing, gaming, and media, with very low real-estate costs ( a table for monitor, console, mouse and keyboard, headset, a camera and mic if they require a streamer setup ).There is utility in 1440p support. And there are monitors that are 1440p marketed for console use. So it isn't like there is no support from the display industry.
I mean you can debate, argue, and have a conversation about why the developers made such choices for the two consoles but to say it is because the PS5 does not support 1440p as an output resolution flies in the face of all the games release since the launch of these consoles, more or less.