I agree no-one is saying it is using a Drive PX2, but all the recent posts have been because of the Drive PX2 and trying to translate that to the NX, my 1st post was in response to that.I'm still confused. No-one's saying NX is going to use Drive PX2. The idea is NX can use a single Tegra SOC. Drive PX2 has two of these with a combined TF os 2.5. Ergo, one of these is 1.25 TF which would be the ballpark for NX, no? Are you suggesting a discrete GPU coupled to this is NX? How'd that work in a handheld?
As I also pointed out, there is only a marginal performance difference between the Tegra X1 and Tegra 'X2' when comparing the performance figures given by Nvidia for the Drive PX and PX2 platforms....
Dual Tegra X1 is 2.3 Teraflops in Drive PX, while dual Tegra 'X2' is 2.5 Teraflops in Drive PX2.
Yes I keep mentioning that the Drive PX2 will not be a direct translation to a gaming/console Tegra solution, especially as the console will not be making much use of the ISPs-DSPs (maybe a bit for AR)
But my point again is that the latest Tegra 'X2' in Drive PX2 is designed around a discrete solution where before it was not, this does not mean it has to be a traditional full GPU chip and we have no idea how the Tegra 'X2' is actually designed internally.
Why was it not possible to do discrete GPU with the Drive PX like they do now with the PX2, and why are the performance figures nearly identical from Nvidia for the Tegra X1 and X2 processor in the Drive platform according to Nvidia's website?
Quoting Nvidia site to show there is only marginal difference in terms of Teraflops between both generations for the Tegra processor, meaning logically that TX1 would also be good enough to be close to the Xbox-one (in reality it is not).
DRIVE PX features dual NVIDIA Tegra® X1 processors and delivers 2.3 teraflops of performance.
Cheers
Edit:
Hence the importance of the discrete GPU integration in this context and how they improved over previous Drive/Tegra platform.
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